2003-02-12 02:14:42 +00:00
<Type Name= "Entry" FullName= "Gnome.Entry" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public class Entry : Gtk.Combo, Editable, IWrapper, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > Gtk.Combo</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Gtk.Editable</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "SelectRegion" >
<MemberSignature Language= "C#" Value= "public virtual void SelectRegion (int start, int end);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "start" Type= "System.Int32" />
<Parameter Name= "end" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "start" > To be added: an object of type 'int'</param>
<param name= "end" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetChars" >
<MemberSignature Language= "C#" Value= "public virtual string GetChars (int start_pos, int end_pos);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "start_pos" Type= "System.Int32" />
<Parameter Name= "end_pos" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "start_pos" > To be added: an object of type 'int'</param>
<param name= "end_pos" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DeleteText" >
<MemberSignature Language= "C#" Value= "public virtual void DeleteText (int start_pos, int end_pos);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "start_pos" Type= "System.Int32" />
<Parameter Name= "end_pos" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "start_pos" > To be added: an object of type 'int'</param>
<param name= "end_pos" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CopyClipboard" >
<MemberSignature Language= "C#" Value= "public virtual void CopyClipboard ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DeleteSelection" >
<MemberSignature Language= "C#" Value= "public virtual void DeleteSelection ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetSelectionBounds" >
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<MemberSignature Language= "C#" Value= "public virtual bool GetSelectionBounds (out int start, out int end);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "start" Type= "System.Int32&" />
<Parameter Name= "end" Type= "System.Int32&" />
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</Parameters>
<Docs >
<summary > To be added</summary>
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<param name= "start" > To be added: an object of type 'int& '</param>
<param name= "end" > To be added: an object of type 'int& '</param>
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<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CutClipboard" >
<MemberSignature Language= "C#" Value= "public virtual void CutClipboard ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "InsertText" >
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<MemberSignature Language= "C#" Value= "public virtual void InsertText (string new_text, int new_text_length, ref int position);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "new_text" Type= "System.String" />
<Parameter Name= "new_text_length" Type= "System.Int32" />
<Parameter Name= "position" Type= "System.Int32&" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "new_text" > To be added: an object of type 'string'</param>
<param name= "new_text_length" > To be added: an object of type 'int'</param>
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<param name= "position" > To be added: an object of type 'int& '</param>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PasteClipboard" >
<MemberSignature Language= "C#" Value= "public virtual void PasteClipboard ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PrependHistory" >
<MemberSignature Language= "C#" Value= "public void PrependHistory (bool save, string text);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "save" Type= "System.Boolean" />
<Parameter Name= "text" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "save" > To be added: an object of type 'bool'</param>
<param name= "text" > To be added: an object of type 'string'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Construct" >
<MemberSignature Language= "C#" Value= "public void Construct (string history_id);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "history_id" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "history_id" > To be added: an object of type 'string'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ClearHistory" >
<MemberSignature Language= "C#" Value= "public void ClearHistory ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AppendHistory" >
<MemberSignature Language= "C#" Value= "public void AppendHistory (bool save, string text);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "save" Type= "System.Boolean" />
<Parameter Name= "text" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "save" > To be added: an object of type 'bool'</param>
<param name= "text" > To be added: an object of type 'string'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Entry (uint gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "System.UInt32" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of Entry, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gnome.Entry" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Entry (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Entry, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Entry (string history_id);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "history_id" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "history_id" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gnome.Entry'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Entry ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gnome.Entry'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gnome.Entry</summary>
<returns > The GLib TYpe for the Gnome.Entry class.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "IsEditable" >
<MemberSignature Language= "C#" Value= "public virtual bool IsEditable { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Position" >
<MemberSignature Language= "C#" Value= "public virtual int Position { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MaxSaved" >
<MemberSignature Language= "C#" Value= "public uint MaxSaved { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'uint'</param>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GtkEntry" >
<MemberSignature Language= "C#" Value= "public Gtk.Entry GtkEntry { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Entry</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.Entry'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "HistoryId" >
<MemberSignature Language= "C#" Value= "public string HistoryId { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "TextInserted" >
<MemberSignature Language= "C#" Value= "public virtual event GtkSharp.TextInsertedHandler TextInserted;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "TextDeleted" >
<MemberSignature Language= "C#" Value= "public virtual event GtkSharp.TextDeletedHandler TextDeleted;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Changed" >
<MemberSignature Language= "C#" Value= "public virtual event EventHandler Changed;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Activated" >
<MemberSignature Language= "C#" Value= "public event EventHandler Activated;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>