GtkSharp/doc/en/Gnome/App.xml

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<Type Name="App" FullName="Gnome.App">
<TypeSignature Language="C#" Maintainer="John Luke" Value="public class App : Gtk.Window" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.6.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>The main application widget.</summary>
<remarks>The <see cref="T:Gnome.App" /> widget and associated functions provides the easiest way to create an almost complete Gnome# application. Simply create an instance of the widget, append any menus, toolbar(s) and a statusbar, as required (this will probably be done with some functions from the following pages). Then fill in the main contents with a call to <see cref="P:Gnome.App.Contents" /> and start the main loop (with <see cref="M:Gnome.Program.Run()" />).</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Window</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Members>
<Member MemberName="FillToolbarWithData">
<MemberSignature Language="C#" Value="public static void FillToolbarWithData (Gtk.Toolbar toolbar, Gnome.UIInfo uiinfo, Gtk.AccelGroup accel_group, IntPtr user_data);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="toolbar" Type="Gtk.Toolbar" />
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="accel_group" Type="Gtk.AccelGroup" />
<Parameter Name="user_data" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="toolbar">an object of type <see cref="T:Gtk.Toolbar" /></param>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="accel_group">an object of type <see cref="T:Gtk.AccelGroup" /></param>
<param name="user_data">an object of type <see cref="T:System.IntPtr" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UiConfigureConfigurable">
<MemberSignature Language="C#" Value="public static void UiConfigureConfigurable (Gnome.UIInfo uiinfo);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillToolbar">
<MemberSignature Language="C#" Value="public static void FillToolbar (Gtk.Toolbar toolbar, Gnome.UIInfo uiinfo, Gtk.AccelGroup accel_group);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="toolbar" Type="Gtk.Toolbar" />
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="accel_group" Type="Gtk.AccelGroup" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="toolbar">an object of type <see cref="T:Gtk.Toolbar" /></param>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="accel_group">an object of type <see cref="T:Gtk.AccelGroup" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillMenu">
<MemberSignature Language="C#" Value="public static void FillMenu (Gtk.MenuShell menu_shell, Gnome.UIInfo uiinfo, Gtk.AccelGroup accel_group, bool uline_accels, int pos);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="menu_shell" Type="Gtk.MenuShell" />
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="accel_group" Type="Gtk.AccelGroup" />
<Parameter Name="uline_accels" Type="System.Boolean" />
<Parameter Name="pos" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="menu_shell">an object of type <see cref="T:Gtk.MenuShell" /></param>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="accel_group">an object of type <see cref="T:Gtk.AccelGroup" /></param>
<param name="uline_accels">an object of type <see cref="T:System.Boolean" /></param>
<param name="pos">an object of type <see cref="T:System.Int32" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InstallStatusbarMenuHints">
<MemberSignature Language="C#" Value="public static void InstallStatusbarMenuHints (Gtk.Statusbar bar, Gnome.UIInfo uiinfo);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="bar" Type="Gtk.Statusbar" />
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="bar">an object of type <see cref="T:Gtk.Statusbar" /></param>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillMenuWithData">
<MemberSignature Language="C#" Value="public static void FillMenuWithData (Gtk.MenuShell menu_shell, Gnome.UIInfo uiinfo, Gtk.AccelGroup accel_group, bool uline_accels, int pos, IntPtr user_data);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="menu_shell" Type="Gtk.MenuShell" />
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="accel_group" Type="Gtk.AccelGroup" />
<Parameter Name="uline_accels" Type="System.Boolean" />
<Parameter Name="pos" Type="System.Int32" />
<Parameter Name="user_data" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="menu_shell">an object of type <see cref="T:Gtk.MenuShell" /></param>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="accel_group">an object of type <see cref="T:Gtk.AccelGroup" /></param>
<param name="uline_accels">an object of type <see cref="T:System.Boolean" /></param>
<param name="pos">an object of type <see cref="T:System.Int32" /></param>
<param name="user_data">an object of type <see cref="T:System.IntPtr" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillToolbarCustom">
<MemberSignature Language="C#" Value="public static void FillToolbarCustom (Gtk.Toolbar toolbar, Gnome.UIInfo uiinfo, Gnome.UIBuilderData uibdata, Gtk.AccelGroup accel_group);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="toolbar" Type="Gtk.Toolbar" />
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="uibdata" Type="Gnome.UIBuilderData" />
<Parameter Name="accel_group" Type="Gtk.AccelGroup" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="toolbar">an object of type <see cref="T:Gtk.Toolbar" /></param>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="uibdata">an object of type <see cref="T:Gnome.UIBuilderData" /></param>
<param name="accel_group">an object of type <see cref="T:Gtk.AccelGroup" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="HelperGettext">
<MemberSignature Language="C#" Value="public static string HelperGettext (string str1ng);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="str1ng" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="str1ng">an object of type <see cref="T:System.String " /></param>
<returns>an object of type <see cref="T:System.String" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InstallAppbarMenuHints">
<MemberSignature Language="C#" Value="public static void InstallAppbarMenuHints (Gnome.AppBar appbar, Gnome.UIInfo uiinfo);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="appbar" Type="Gnome.AppBar" />
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="appbar">an object of type <see cref="T:Gnome.AppBar" /></param>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillMenuCustom">
<MemberSignature Language="C#" Value="public static void FillMenuCustom (Gtk.MenuShell menu_shell, Gnome.UIInfo uiinfo, Gnome.UIBuilderData uibdata, Gtk.AccelGroup accel_group, bool uline_accels, int pos);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="menu_shell" Type="Gtk.MenuShell" />
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="uibdata" Type="Gnome.UIBuilderData" />
<Parameter Name="accel_group" Type="Gtk.AccelGroup" />
<Parameter Name="uline_accels" Type="System.Boolean" />
<Parameter Name="pos" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="menu_shell">an object of type <see cref="T:Gtk.MenuShell" /></param>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="uibdata">an object of type <see cref="T:Gnome.UIBuilderData" /></param>
<param name="accel_group">an object of type <see cref="T:Gtk.AccelGroup" /></param>
<param name="uline_accels">an object of type <see cref="T:System.Boolean" /></param>
<param name="pos">an object of type <see cref="T:System.Int32 " /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CreateToolbarWithData">
<MemberSignature Language="C#" Value="public void CreateToolbarWithData (Gnome.UIInfo uiinfo, IntPtr user_data);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="user_data" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="user_data">an object of type <see cref="T:System.IntPtr" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CreateToolbarInterp">
<MemberSignature Language="C#" Value="public void CreateToolbarInterp (Gnome.UIInfo uiinfo, Gtk.CallbackMarshal relay_func, IntPtr data, Gtk.DestroyNotify destroy_func);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="relay_func" Type="Gtk.CallbackMarshal" />
<Parameter Name="data" Type="System.IntPtr" />
<Parameter Name="destroy_func" Type="Gtk.DestroyNotify" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="relay_func">an object of type <see cref="T:Gtk.CallbackMarshal" /></param>
<param name="data">an object of type <see cref="T:System.IntPtr" /></param>
<param name="destroy_func">an object of type <see cref="T:Gtk.DestroyNotify" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RemoveMenuRange">
<MemberSignature Language="C#" Value="public void RemoveMenuRange (string path, int start, int items);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="path" Type="System.String" />
<Parameter Name="start" Type="System.Int32" />
<Parameter Name="items" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="path">an object of type <see cref="T:System.String" /></param>
<param name="start">an object of type <see cref="T:System.Int32" /></param>
<param name="items">an object of type <see cref="T:System.Int32" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CreateToolbar">
<MemberSignature Language="C#" Value="public void CreateToolbar (Gnome.UIInfo uiinfo);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CreateMenus">
<MemberSignature Language="C#" Value="public void CreateMenus (Gnome.UIInfo uiinfo);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CreateMenusWithData">
<MemberSignature Language="C#" Value="public void CreateMenusWithData (Gnome.UIInfo uiinfo, IntPtr user_data);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="user_data" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="user_data">an object of type <see cref="T:IntPtr" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Construct">
<MemberSignature Language="C#" Value="public void Construct (string appname, string title);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="appname" Type="System.String" />
<Parameter Name="title" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="appname">an object of type <see cref="T:System.String" /></param>
<param name="title">an object of type <see cref="T:System.String" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RemoveMenus">
<MemberSignature Language="C#" Value="public void RemoveMenus (string path, int items);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="path" Type="System.String" />
<Parameter Name="items" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="path">an object of type <see cref="T:System.String" /></param>
<param name="items">an object of type <see cref="T:System.Int32" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CreateToolbarCustom">
<MemberSignature Language="C#" Value="public void CreateToolbarCustom (Gnome.UIInfo uiinfo, Gnome.UIBuilderData uibdata);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="uibdata" Type="Gnome.UIBuilderData" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="uibdata">an object of type <see cref="T:Gnome.UIBuilderData" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InsertMenusCustom">
<MemberSignature Language="C#" Value="public void InsertMenusCustom (string path, Gnome.UIInfo uiinfo, Gnome.UIBuilderData uibdata);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="path" Type="System.String" />
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="uibdata" Type="Gnome.UIBuilderData" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="path">an object of type <see cref="T:System.String" /></param>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="uibdata">an object of type <see cref="T:Gnome.UIBuilderData" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InsertMenus">
<MemberSignature Language="C#" Value="public void InsertMenus (string path, Gnome.UIInfo menuinfo);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="path" Type="System.String" />
<Parameter Name="menuinfo" Type="Gnome.UIInfo" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="path">an object of type <see cref="T:System.String" /></param>
<param name="menuinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetStatusbarCustom">
<MemberSignature Language="C#" Value="public void SetStatusbarCustom (Gtk.Widget container, Gtk.Widget statusbar);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="container" Type="Gtk.Widget" />
<Parameter Name="statusbar" Type="Gtk.Widget" />
</Parameters>
<Docs>
<summary>Sets the <see cref="T:Gtk.Statusbar" /> of the application window, but uses <paramref name="container" /> as its container.</summary>
<param name="container">an object of type <see cref="T:Gtk.Widget" /></param>
<param name="statusbar">an object of type <see cref="T:Gtk.Widget" /></param>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="CreateMenusCustom">
<MemberSignature Language="C#" Value="public void CreateMenusCustom (Gnome.UIInfo uiinfo, Gnome.UIBuilderData uibdata);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="uibdata" Type="Gnome.UIBuilderData" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="uibdata">an object of type <see cref="T:Gnome.UIBuilderData" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InsertMenusInterp">
<MemberSignature Language="C#" Value="public void InsertMenusInterp (string path, Gnome.UIInfo menuinfo, Gtk.CallbackMarshal relay_func, IntPtr data, Gtk.DestroyNotify destroy_func);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="path" Type="System.String" />
<Parameter Name="menuinfo" Type="Gnome.UIInfo" />
<Parameter Name="relay_func" Type="Gtk.CallbackMarshal" />
<Parameter Name="data" Type="System.IntPtr" />
<Parameter Name="destroy_func" Type="Gtk.DestroyNotify" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="path">an object of type <see cref="T:System.String" /></param>
<param name="menuinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="relay_func">an object of type <see cref="T:Gtk.CallbackMarshal" /></param>
<param name="data">an object of type <see cref="T:System.IntPtr" /></param>
<param name="destroy_func">an object of type <see cref="T:Gtk.DestroyNotify" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InstallMenuHints">
<MemberSignature Language="C#" Value="public void InstallMenuHints (Gnome.UIInfo uiinfo);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CreateMenusInterp">
<MemberSignature Language="C#" Value="public void CreateMenusInterp (Gnome.UIInfo uiinfo, Gtk.CallbackMarshal relay_func, IntPtr data, Gtk.DestroyNotify destroy_func);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uiinfo" Type="Gnome.UIInfo" />
<Parameter Name="relay_func" Type="Gtk.CallbackMarshal" />
<Parameter Name="data" Type="System.IntPtr" />
<Parameter Name="destroy_func" Type="Gtk.DestroyNotify" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="uiinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="relay_func">an object of type <see cref="T:Gtk.CallbackMarshal" /></param>
<param name="data">an object of type <see cref="T:System.IntPtr" /></param>
<param name="destroy_func">an object of type <see cref="T:Gtk.DestroyNotify" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="EnableLayoutConfig">
<MemberSignature Language="C#" Value="public void EnableLayoutConfig (bool enable);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="enable" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>Specify whether <see cref="T:Gnome.App" /> should automatically save the dock's layout configuration via gnome-config whenever it changes or not.</summary>
<param name="enable">an object of type <see cref="T:System.Boolean" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InsertMenusWithData">
<MemberSignature Language="C#" Value="public void InsertMenusWithData (string path, Gnome.UIInfo menuinfo, IntPtr data);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="path" Type="System.String" />
<Parameter Name="menuinfo" Type="Gnome.UIInfo" />
<Parameter Name="data" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="path">an object of type <see cref="T:System.String" /></param>
<param name="menuinfo">an object of type <see cref="T:Gnome.UIInfo" /></param>
<param name="data">an object of type <see cref="T:System.IntPtr" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public App (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public App (string appname, string title);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="appname" Type="System.String" />
<Parameter Name="title" Type="System.String" />
</Parameters>
<Docs>
<summary>Creates a new <see cref="T:Gnome.App" /> instance.</summary>
<param name="appname">an object of type <see cref="T:System.String" /></param>
<param name="title">an object of type <see cref="T:System.string" /></param>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Toolbar">
<MemberSignature Language="C#" Value="public Gtk.Toolbar Toolbar { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Toolbar</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Sets the main toolbar of the application window.</summary>
<value>an object of type <see cref="T:Gtk.Toolbar" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Contents">
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<MemberSignature Language="C#" Value="public Gtk.Widget Contents { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<summary>The content area of the main window of the <see cref="T:Gnome.App" />.</summary>
<value>an object of type <see cref="T:Gtk.Widget" /></value>
<remarks>
</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="Menus">
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<MemberSignature Language="C#" Value="public Gtk.MenuBar Menus { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.MenuBar</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Sets the <see cref="T:Gnome.MenuBar" /> of the application window.</summary>
<value>an object of type <see cref="T:Gtk.MenuBar" /></value>
<remarks>
</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="Statusbar">
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<MemberSignature Language="C#" Value="public Gtk.Widget Statusbar { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<summary>The status bar of the application window.</summary>
<value>an object of type <see cref="T:Gtk.Widget" /></value>
<remarks>
</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="AppId">
<MemberSignature Language="C#" Value="public string AppId { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.String" /></value>
<remarks>To be added</remarks>
<since version="Gtk# 2.4" />
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property(Name="app_id")</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="FindMenuPos">
<MemberSignature Language="C#" Value="public static Gtk.Widget FindMenuPos (Gtk.Widget parent, string path, out int pos);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parent" Type="Gtk.Widget" />
<Parameter Name="path" Type="System.String" />
<Parameter Name="pos" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="parent">a <see cref="T:Gtk.Widget" /></param>
<param name="path">a <see cref="T:System.String" /></param>
<param name="pos">a <see cref="T:System.Int32&amp;" /></param>
<returns>a <see cref="T:Gtk.Widget" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.App" />.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected App (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected App ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public string Name { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The application name</summary>
<value>a <see cref="T:System.String" /></value>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<remarks>
</remarks>
<since version="Gtk# 2.4" />
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
</Docs>
</Member>
<Member MemberName="Prefix">
<MemberSignature Language="C#" Value="public string Prefix { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The application's install prefix</summary>
<value>a <see cref="T:System.String" /></value>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<remarks>
</remarks>
<since version="Gtk# 2.4" />
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
</Docs>
</Member>
<Member MemberName="AccelGroup">
<MemberSignature Language="C#" Value="public Gtk.AccelGroup AccelGroup { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.AccelGroup</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The <see cref="T:Gnome.App" />'s <see cref="T:Gtk.AccelGroup" /></summary>
<value>a <see cref="T:Gtk.AccelGroup" /></value>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<remarks>
</remarks>
<since version="Gtk# 2.4" />
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
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* parser/gapi2xml.pl (addParamsElem): change the handling of anonymous function pointer types in method signatures. Before, we added a <callback> child to the <parameters> node, but the generator just ignored it. Now we add the callback (with a made-up name) to the toplevel node, and add an ordinary <param> node referencing it to the <parameters> node. Also, if the last param of the callback is a gpointer, rename it from "arg#" to "data" so it will be treated correctly (as the user data passed from the calling method). [Fixes #66241] * art/art-api.raw: * gdk/gdk-api-2.4.raw: * gdk/gdk-api-2.6.raw: Regen * generator/Parameters.cs (IsHidden): loosen the definition of hideable user_data; it doesn't have to occur at the end of the parameter list, as long as there's a callback arg before it. * generator/MethodBody.cs (GetCallString): Use Parameters.IsHidden to decide whether or not to squash user_data params, rather than trying to duplicate its logic. As a side effect, this also causes a handful of methods that take non-hidden IntPtr arguments to start actually passing those arguments to C rather than always passing IntPtr.Zero. * generator/Method.cs (Equals, GetHashCode): Remove unnecessary and possibly erroneous hashing overrides. * gtk/Gtk.metadata: Hide Gtk.Container.ForeachFull, since it's useless and wasn't in gtk# 1.0 * gtk/Menu.custom (Popup): * gtk/TextIter.custom (ForwardFindChar, BackwardFindChar): * gnome/App.custom (CreateMenusInterp, InsertMenusInterp, CreateToolbarInterp): * gnome/Client.custom (RequestInteractionInterp): * gnome/Popup.custom (MenuDoPopupModal, MenuDoPopup): Add [Obsolete] compat overloads for methods that have now lost a useless IntPtr. svn path=/trunk/gtk-sharp/; revision=47566
2005-07-22 19:10:04 +00:00
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