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<Type Name= "WMDecoration" FullName= "Gdk.WMDecoration" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public enum WMDecoration" />
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<TypeSignature Language= "ILAsm" Value= ".class public auto ansi sealed WMDecoration extends System.Enum" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base >
<BaseTypeName > System.Enum</BaseTypeName>
</Base>
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<Attributes >
<Attribute >
<AttributeName > System.Flags</AttributeName>
</Attribute>
</Attributes>
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<Docs >
<summary > These are hints originally defined by the Motif toolkit. The window manager can use them when determining how to decorate the window. </summary>
<remarks > The hint must be set before mapping the window.</remarks>
</Docs>
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<Members >
<Member MemberName= "All" >
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<MemberSignature Language= "C#" Value= "All" />
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<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WMDecoration All = int32(1)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WMDecoration</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > All decorations should be applied.</summary>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Border" >
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<MemberSignature Language= "C#" Value= "Border" />
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<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WMDecoration Border = int32(2)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WMDecoration</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > A frame should be drawn around the window.</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "Maximize" >
<MemberSignature Language= "C#" Value= "Maximize" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WMDecoration Maximize = int32(64)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WMDecoration</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > A maximize button should be included.</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "Menu" >
<MemberSignature Language= "C#" Value= "Menu" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WMDecoration Menu = int32(16)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WMDecoration</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > A button for opening a menu should be included.</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "Minimize" >
<MemberSignature Language= "C#" Value= "Minimize" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WMDecoration Minimize = int32(32)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WMDecoration</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > A minimize button should be included.</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "Resizeh" >
<MemberSignature Language= "C#" Value= "Resizeh" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WMDecoration Resizeh = int32(4)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WMDecoration</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > The frame should have resize handles.</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "Title" >
<MemberSignature Language= "C#" Value= "Title" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WMDecoration Title = int32(8)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WMDecoration</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > A titlebar should be placed above the window.</summary>
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<remarks />
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</Docs>
</Member>
</Members>
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</Type>