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<Type Name= "WindowState" FullName= "Gdk.WindowState" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public enum WindowState" />
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<TypeSignature Language= "ILAsm" Value= ".class public auto ansi sealed WindowState extends System.Enum" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base >
<BaseTypeName > System.Enum</BaseTypeName>
</Base>
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<Attributes >
<Attribute >
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<AttributeName > GLib.GType(typeof(Gdk.WindowStateGType))</AttributeName>
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</Attribute>
<Attribute >
<AttributeName > System.Flags</AttributeName>
</Attribute>
</Attributes>
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<Docs >
<summary > Specifies the state of a toplevel window.</summary>
<remarks > None.</remarks>
</Docs>
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<Members >
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<Member MemberName= "Above" >
<MemberSignature Language= "C#" Value= "Above" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WindowState Above = int32(32)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowState</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > To be added</summary>
<remarks > To be added</remarks>
<since version= "Gtk# 2.4" />
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</Docs>
</Member>
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<Member MemberName= "Below" >
<MemberSignature Language= "C#" Value= "Below" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WindowState Below = int32(64)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowState</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > To be added</summary>
<remarks > To be added</remarks>
<since version= "Gtk# 2.4" />
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</Docs>
</Member>
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<Member MemberName= "Fullscreen" >
<MemberSignature Language= "C#" Value= "Fullscreen" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WindowState Fullscreen = int32(16)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowState</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Fullscreen window.</summary>
<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "Iconified" >
<MemberSignature Language= "C#" Value= "Iconified" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WindowState Iconified = int32(2)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowState</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > The window is minimized.</summary>
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<remarks > None.</remarks>
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</Docs>
</Member>
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<Member MemberName= "Maximized" >
<MemberSignature Language= "C#" Value= "Maximized" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WindowState Maximized = int32(4)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowState</ReturnType>
</ReturnValue>
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<Parameters />
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<Docs >
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<summary > The window is maximized.</summary>
<remarks > None.</remarks>
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</Docs>
</Member>
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<Member MemberName= "Sticky" >
<MemberSignature Language= "C#" Value= "Sticky" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WindowState Sticky = int32(8)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowState</ReturnType>
</ReturnValue>
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<Parameters />
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<Docs >
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<summary > The window is sticky.</summary>
<remarks > None.</remarks>
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</Docs>
</Member>
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<Member MemberName= "Withdrawn" >
<MemberSignature Language= "C#" Value= "Withdrawn" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.WindowState Withdrawn = int32(1)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowState</ReturnType>
</ReturnValue>
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<Parameters />
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<Docs >
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<summary > The window is not shown.</summary>
<remarks > None.</remarks>
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</Docs>
</Member>
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</Members>
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</Type>