GtkSharp/doc/en/Gtk/Ruler.xml

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<Type Name="Ruler" FullName="Gtk.Ruler">
<TypeSignature Language="C#" Value="public class Ruler : Gtk.Widget, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Lee Mallabone" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A base class for ruler widgets.</summary>
<remarks>
<para>The Ruler widget is a base class for horizontal and vertical rulers. Rulers are used to show the mouse pointer's location in a window. Within the ruler a small triangle indicates the location of the mouse relative to the horizontal or vertical ruler. Concrete classes are <see cref="T:Gtk.HRuler" /> and <see cref="T:Gtk.VRuler" /> for horizontal and vertical rulers, respectively.</para>
<para>With this class, you can adjust the unit type and the range of values that a ruler displays.</para>
<para>Note:- This widget is considered too specialized for GTK+, and will likely be moved to some other package in the future.</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Widget</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="DrawTicks">
<MemberSignature Language="C#" Value="public void DrawTicks ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DrawPos">
<MemberSignature Language="C#" Value="public void DrawPos ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetRange">
<MemberSignature Language="C#" Value="public void SetRange (double lower, double upper, double position, double max_size);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="lower" Type="System.Double" />
<Parameter Name="upper" Type="System.Double" />
<Parameter Name="position" Type="System.Double" />
<Parameter Name="max_size" Type="System.Double" />
</Parameters>
<Docs>
<summary>Sets the range information.</summary>
<param name="lower">The lower value to display on the Ruler.</param>
<param name="upper">The upper value to display on the Ruler.</param>
<param name="position">The current position of the mouse aligned with this Ruler.</param>
<param name="max_size">To be added: an object of type 'double'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetRange">
<MemberSignature Language="C#" Value="public void GetRange (out double lower, out double upper, out double position, out double max_size);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="lower" Type="System.Double&amp;" />
<Parameter Name="upper" Type="System.Double&amp;" />
<Parameter Name="position" Type="System.Double&amp;" />
<Parameter Name="max_size" Type="System.Double&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="lower">To be added: an object of type 'double&amp;'</param>
<param name="upper">To be added: an object of type 'double&amp;'</param>
<param name="position">To be added: an object of type 'double&amp;'</param>
<param name="max_size">To be added: an object of type 'double&amp;'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Ruler (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Ruler, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Ruler ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Internal constructor</summary>
<returns />
<remarks />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gtk.Ruler</summary>
<returns>The GLib Type for the Gtk.Ruler class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Metric">
<MemberSignature Language="C#" Value="public Gtk.MetricType Metric { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.MetricType</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.MetricType" />
</Parameters>
<Docs>
<summary>Manage the measurement unit that is displayed.</summary>
<param name="value">A new unit type for the ruler.</param>
<returns>The current units in use.</returns>
<remarks>
<para>If this property is not explicitly set, the default <see cref="T:Gtk.MetricType" /> for a ruler is <see cref="P:Gtk.MetricType.Pixels" />.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Upper">
<MemberSignature Language="C#" Value="public double Upper { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'double'</param>
<returns>To be added: an object of type 'double'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Position">
<MemberSignature Language="C#" Value="public double Position { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'double'</param>
<returns>To be added: an object of type 'double'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MaxSize">
<MemberSignature Language="C#" Value="public double MaxSize { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'double'</param>
<returns>To be added: an object of type 'double'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Lower">
<MemberSignature Language="C#" Value="public double Lower { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'double'</param>
<returns>To be added: an object of type 'double'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Ruler (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Ruler, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.Ruler" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>