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<Type Name= "CanvasRichText" FullName= "Gnome.CanvasRichText" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public class CanvasRichText : Gnome.CanvasItem" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.20.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
<Base >
<BaseTypeName > Gnome.CanvasItem</BaseTypeName>
</Base>
<Interfaces >
</Interfaces>
<Members >
<Member MemberName= "PasteClipboard" >
<MemberSignature Language= "C#" Value= "public void PasteClipboard ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Paste the contents of the clipboard into the text buffer at the current cursor location.</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "CutClipboard" >
<MemberSignature Language= "C#" Value= "public void CutClipboard ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Cut the selected text.</summary>
<remarks > This method copies the highlighted text from the <see cref= "T:Gtk.TextBuffer" /> into the clipboard.
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<block subset= "none" type= "note" > <para > If none of the text is selected, the contents of the clipboard are still set to the null string.
</para> </block> </remarks>
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</Docs>
</Member>
<Member MemberName= "CopyClipboard" >
<MemberSignature Language= "C#" Value= "public void CopyClipboard ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Copy the selected text.</summary>
<remarks > This method copies the highlighted text from the <see cref= "T:Gtk.TextBuffer" /> into the clipboard.
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<block subset= "none" type= "note" > <para > If nothing is highlighted in the text, the contents of the clipboard are still replaced with the null string.
</para> </block> </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CanvasRichText (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CanvasRichText (Gnome.CanvasGroup group);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "group" Type= "Gnome.CanvasGroup" />
</Parameters>
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<Docs >
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<summary > Add a new RichTextItem to the given <see cref= "T:Gnome.CanvasGroup" /> .</summary>
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<param name= "group" > To be added: an object of type 'Gnome.CanvasGroup'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Buffer" >
<MemberSignature Language= "C#" Value= "public Gtk.TextBuffer Buffer { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.TextBuffer</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The <see cref= "T:Gtk.TextBuffer" /> that is displayed on the <see cref= "T:Gnome.CanvasItem" /> .</summary>
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<value > To be added: an object of type 'Gtk.TextBuffer'</value>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "CursorVisible" >
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<MemberSignature Language= "C#" Value= "public bool CursorVisible { set; get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Whether the cursor is visible or not.</summary>
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<value > To be added: an object of type 'bool'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("cursor_visible")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Visible" >
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<MemberSignature Language= "C#" Value= "public bool Visible { set; get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Whether the item is visible or not.</summary>
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<value > To be added: an object of type 'bool'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("visible")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "GrowHeight" >
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<MemberSignature Language= "C#" Value= "public bool GrowHeight { set; get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Whether the box height should grow if the text does not fit.</summary>
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<value > To be added: an object of type 'bool'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("grow_height")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Height" >
<MemberSignature Language= "C#" Value= "public double Height { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The height of the text box.</summary>
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<value > To be added: an object of type 'double'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("height")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "WrapMode" >
<MemberSignature Language= "C#" Value= "public Gtk.WrapMode WrapMode { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.WrapMode</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > How the text in the widget should wrap.</summary>
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<value > To be added: an object of type 'Gtk.WrapMode'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("wrap_mode")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Anchor" >
<MemberSignature Language= "C#" Value= "public Gtk.AnchorType Anchor { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.AnchorType</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Anchor point for text.</summary>
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<value > To be added: an object of type 'Gtk.AnchorType'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("anchor")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "LeftMargin" >
<MemberSignature Language= "C#" Value= "public int LeftMargin { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The number of pixels in the left margin.</summary>
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<value > To be added: an object of type 'int'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("left_margin")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Width" >
<MemberSignature Language= "C#" Value= "public double Width { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The width of the text box.</summary>
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<value > To be added: an object of type 'double'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("width")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Text" >
<MemberSignature Language= "C#" Value= "public string Text { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The text to be displayed.</summary>
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<value > To be added: an object of type 'string'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("text")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Direction" >
<MemberSignature Language= "C#" Value= "public Gtk.DirectionType Direction { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.DirectionType</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The direction for the text.</summary>
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<value > To be added: an object of type 'Gtk.DirectionType'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("direction")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "PixelsAboveLines" >
<MemberSignature Language= "C#" Value= "public int PixelsAboveLines { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The number of pixels above each line.</summary>
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<value > To be added: an object of type 'int'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("pixels_above_lines")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Y" >
<MemberSignature Language= "C#" Value= "public double Y { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The Y position.</summary>
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<value > To be added: an object of type 'double'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("y")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "X" >
<MemberSignature Language= "C#" Value= "public double X { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The X position.</summary>
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<value > To be added: an object of type 'double'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("x")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Justification" >
<MemberSignature Language= "C#" Value= "public Gtk.Justification Justification { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Justification</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The justification for the text.</summary>
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<value > To be added: an object of type 'Gtk.Justification'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("justification")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Indent" >
<MemberSignature Language= "C#" Value= "public int Indent { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The number of pixels to indent.</summary>
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<value > To be added: an object of type 'int'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("indent")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Editable" >
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<MemberSignature Language= "C#" Value= "public bool Editable { set; get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Whether the text is editable or not.</summary>
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<value > To be added: an object of type 'bool'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("editable")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "RightMargin" >
<MemberSignature Language= "C#" Value= "public int RightMargin { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The number of pixels in the right margin.</summary>
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<value > To be added: an object of type 'int'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("right_margin")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "CursorBlink" >
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<MemberSignature Language= "C#" Value= "public bool CursorBlink { set; get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Whether the cursor blinks or not.</summary>
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<value > To be added: an object of type 'bool'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("cursor_blink")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "PixelsBelowLines" >
<MemberSignature Language= "C#" Value= "public int PixelsBelowLines { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The number of pixels below each line.</summary>
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<value > To be added: an object of type 'int'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("pixels_below_lines")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "PixelsInsideWrap" >
<MemberSignature Language= "C#" Value= "public int PixelsInsideWrap { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The number of pixels inside the wrap.</summary>
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<value > To be added: an object of type 'int'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("pixels_inside_wrap")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<value > a <see cref= "T:GLib.GType" /> </value>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gnome.CanvasRichText" /> .</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected CanvasRichText (GLib.GType gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > System.Obsolete</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "GetIterLocation" >
<MemberSignature Language= "C#" Value= "public Gdk.Rectangle GetIterLocation (Gtk.TextIter iter);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Rectangle</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "iter" Type= "Gtk.TextIter" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "iter" > a <see cref= "T:Gtk.TextIter" /> </param>
<returns > a <see cref= "T:Gdk.Rectangle" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "GetIterAtLocation" >
<MemberSignature Language= "C#" Value= "public Gtk.TextIter GetIterAtLocation (int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.TextIter</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Int32" /> </param>
<param name= "y" > a <see cref= "T:System.Int32" /> </param>
<returns > a <see cref= "T:Gtk.TextIter" /> </returns>
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<remarks > To be added</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected CanvasRichText ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
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</Members>
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</Type>