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<Type Name= "Bin" FullName= "Gtk.Bin" >
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<TypeSignature Language= "C#" Value= "public class Bin :
 Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "Lee Mallabone, Miguel de Icaza" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > A container with just one child.</summary>
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<remarks >
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<para >
A Bin widget is a <see cref= "T:Gtk.Container" /> with just one
child. It is used to create subclasses, since it provides
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common code needed for handling a single child <see cref= "T:Gtk.Widget" /> .
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</para>
<para >
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Many GTK+ widgets are subclasses of Bin, including <see cref= "T:Gtk.Window" /> , <see cref= "T:Gtk.Button" /> , <see cref= "T:Gtk.Frame" /> , <see cref= "T:Gtk.HandleBox" /> , and
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<see cref= "T:Gtk.ScrolledWindow" /> .</para>
<para >
To place a child widget inside this container, use the
standard <see cref= "M:Gtk.Container.Add" /> method.</para>
<para >
For the widget to be useful, it should participate in size
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negotiation and size allocation using the events <see cref= "E:Gtk.Widget.SizeAllocated" /> and <see cref= "E:Gtk.Widget.SizeRequested" /> .</para>
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<para >
Since Gtk.Bin is an abstract class in C, it is necessary to
register a Type. Sample follows.
</para>
<example >
<code lang= "C#" >
using System;
using Gtk;
//
// A simple Bin class: a simple container that adds padding.
//
class MyPadder : Bin {
int pad = 50;
static GLib.Type type;
Widget child;
static MyPadder ()
{
//
// Register the type on the static constructor, so it is
// available on the instance constructors
//
type = RegisterGType (typeof (MyPadder));
}
public MyPadder () : base (type)
{
// To track our child widget.
Added += new AddedHandler (MyAdded);
// Participate in size negotiation
SizeRequested += new SizeRequestedHandler (OnSizeRequested);
SizeAllocated += new SizeAllocatedHandler (OnSizeAllocated);
}
//
// Invoked to query our size
//
void OnSizeRequested (object o, SizeRequestedArgs args)
{
if (child != null){
int width = args.Requisition.width;
int height = args.Requisition.height;
child.GetSizeRequest (out width, out height);
if (width == -1 || height == -1)
width = height = 80;
SetSizeRequest (width + pad * 2, height + pad * 2);
}
}
//
// Invoked to propagate our size
//
void OnSizeAllocated (object o, SizeAllocatedArgs args)
{
if (child != null){
Gdk.Rectangle mine = args.Allocation;
Gdk.Rectangle his = mine;
his.x += pad;
his.y += pad;
his.width -= pad * 2;
his.height -= pad * 2;
child.SizeAllocate (his);
}
}
//
// Public property of the Padding widget
//
public int Pad {
get {
return pad;
}
set {
pad = value;
QueueResize ();
}
}
void MyAdded (object o, AddedArgs args)
{
child = args.Widget;
}
}
class Y {
static void Main ()
{
Application.Init ();
Window w = new Window ("Hello");
MyPadder x = new MyPadder ();
x.Pad = 100;
Button b = new Button ("Hola");
w.Add (x);
x.Add (b);
w.ShowAll ();
Application.Run ();
}
}
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</code>
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</example>
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</remarks>
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</Docs>
<Base >
<BaseTypeName > Gtk.Container</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Bin (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Bin, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
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<Member MemberName= "Child" >
<MemberSignature Language= "C#" Value= "public Gtk.Widget Child { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gtk.Widget" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:GLib.GType" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Bin (GLib.GType gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Gtk.Bin" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>