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<Type Name= "PixbufFrame" FullName= "Gdk.PixbufFrame" >
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<TypeSignature Language= "C#" Value= "public sealed struct PixbufFrame;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gdk.PixbufFrame Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.PixbufFrame</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gdk.PixbufFrame New (IntPtr raw);" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.PixbufFrame</ReturnType>
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</ReturnValue>
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<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "raw" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Gdk.PixbufFrame'</returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "revert" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf revert { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Pixbuf</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'Gdk.Pixbuf'</param>
<returns > To be added: an object of type 'Gdk.Pixbuf'</returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "composited" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf composited { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Pixbuf</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'Gdk.Pixbuf'</param>
<returns > To be added: an object of type 'Gdk.Pixbuf'</returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "pixbuf" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf pixbuf { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Pixbuf</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'Gdk.Pixbuf'</param>
<returns > To be added: an object of type 'Gdk.Pixbuf'</returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "XOffset" >
<MemberSignature Language= "C#" Value= "public int XOffset;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "YOffset" >
<MemberSignature Language= "C#" Value= "public int YOffset;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "DelayTime" >
<MemberSignature Language= "C#" Value= "public int DelayTime;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Elapsed" >
<MemberSignature Language= "C#" Value= "public int Elapsed;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
<Parameters >
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</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Action" >
<MemberSignature Language= "C#" Value= "public Gdk.PixbufFrameAction Action;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.PixbufFrameAction</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "NeedRecomposite" >
<MemberSignature Language= "C#" Value= "public bool NeedRecomposite;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "BgTransparent" >
<MemberSignature Language= "C#" Value= "public bool BgTransparent;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
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</Type>