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<Type Name= "Client" FullName= "Gnome.Client" >
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<TypeSignature Language= "C#" Value= "public class Client : Gtk.Object, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
<Base >
<BaseTypeName > Gtk.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "ModuleInfoGet" >
<MemberSignature Language= "C#" Value= "public static Gnome.ModuleInfo ModuleInfoGet ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.ModuleInfo</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > To be added: an object of type 'Gnome.ModuleInfo'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "NewWithoutConnection" >
<MemberSignature Language= "C#" Value= "public static Gnome.Client NewWithoutConnection ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.Client</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > To be added: an object of type 'Gnome.Client'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "SetRestartCommand" >
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<MemberSignature Language= "C#" Value= "public void SetRestartCommand (int argc, string [] argv);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "argc" Type= "System.Int32" />
<Parameter Name= "argv" Type= "System.String []" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "argc" > To be added: an object of type 'int'</param>
<param name= "argv" > To be added: an object of type 'string []'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Flush" >
<MemberSignature Language= "C#" Value= "public void Flush ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "RequestSave" >
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<MemberSignature Language= "C#" Value= "public void RequestSave (Gnome.SaveStyle save_style, bool shutdown, Gnome.InteractStyle interact_style, bool fast, bool global);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "save_style" Type= "Gnome.SaveStyle" />
<Parameter Name= "shutdown" Type= "System.Boolean" />
<Parameter Name= "interact_style" Type= "Gnome.InteractStyle" />
<Parameter Name= "fast" Type= "System.Boolean" />
<Parameter Name= "global" Type= "System.Boolean" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "save_style" > To be added: an object of type 'Gnome.SaveStyle'</param>
<param name= "shutdown" > To be added: an object of type 'bool'</param>
<param name= "interact_style" > To be added: an object of type 'Gnome.InteractStyle'</param>
<param name= "fast" > To be added: an object of type 'bool'</param>
<param name= "global" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "SetShutdownCommand" >
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<MemberSignature Language= "C#" Value= "public void SetShutdownCommand (int argc, string [] argv);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "argc" Type= "System.Int32" />
<Parameter Name= "argv" Type= "System.String []" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "argc" > To be added: an object of type 'int'</param>
<param name= "argv" > To be added: an object of type 'string []'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "SetCloneCommand" >
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<MemberSignature Language= "C#" Value= "public void SetCloneCommand (int argc, string [] argv);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "argc" Type= "System.Int32" />
<Parameter Name= "argv" Type= "System.String []" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "argc" > To be added: an object of type 'int'</param>
<param name= "argv" > To be added: an object of type 'string []'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "RequestInteractionInterp" >
<MemberSignature Language= "C#" Value= "public void RequestInteractionInterp (Gnome.DialogType dialog_type, Gtk.CallbackMarshal function, IntPtr data, Gtk.DestroyNotify destroy);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "dialog_type" Type= "Gnome.DialogType" />
<Parameter Name= "function" Type= "Gtk.CallbackMarshal" />
<Parameter Name= "data" Type= "System.IntPtr" />
<Parameter Name= "destroy" Type= "Gtk.DestroyNotify" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "dialog_type" > To be added: an object of type 'Gnome.DialogType'</param>
<param name= "function" > To be added: an object of type 'Gtk.CallbackMarshal'</param>
<param name= "data" > To be added: an object of type 'IntPtr'</param>
<param name= "destroy" > To be added: an object of type 'Gtk.DestroyNotify'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "RequestInteraction" >
<MemberSignature Language= "C#" Value= "public void RequestInteraction (Gnome.DialogType dialog_type, Gnome.InteractFunction function);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "dialog_type" Type= "Gnome.DialogType" />
<Parameter Name= "function" Type= "Gnome.InteractFunction" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "dialog_type" > To be added: an object of type 'Gnome.DialogType'</param>
<param name= "function" > To be added: an object of type 'Gnome.InteractFunction'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "SetDiscardCommand" >
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<MemberSignature Language= "C#" Value= "public void SetDiscardCommand (int argc, string [] argv);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "argc" Type= "System.Int32" />
<Parameter Name= "argv" Type= "System.String []" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "argc" > To be added: an object of type 'int'</param>
<param name= "argv" > To be added: an object of type 'string []'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Disconnect" >
<MemberSignature Language= "C#" Value= "public void Disconnect ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Connect" >
<MemberSignature Language= "C#" Value= "public void Connect ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "SaveErrorDialog" >
<MemberSignature Language= "C#" Value= "public void SaveErrorDialog (Gtk.Dialog dialog);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "dialog" Type= "Gtk.Dialog" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "dialog" > To be added: an object of type 'Gtk.Dialog'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "RequestPhase2" >
<MemberSignature Language= "C#" Value= "public void RequestPhase2 ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "SetResignCommand" >
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<MemberSignature Language= "C#" Value= "public void SetResignCommand (int argc, string [] argv);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "argc" Type= "System.Int32" />
<Parameter Name= "argv" Type= "System.String []" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "argc" > To be added: an object of type 'int'</param>
<param name= "argv" > To be added: an object of type 'string []'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "SetEnvironment" >
<MemberSignature Language= "C#" Value= "public void SetEnvironment (string name, string value);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "name" Type= "System.String" />
<Parameter Name= "value" Type= "System.String" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "name" > To be added: an object of type 'string'</param>
<param name= "value" > To be added: an object of type 'string'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "SaveAnyDialog" >
<MemberSignature Language= "C#" Value= "public void SaveAnyDialog (Gtk.Dialog dialog);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "dialog" Type= "Gtk.Dialog" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "dialog" > To be added: an object of type 'Gtk.Dialog'</param>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Client (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Client, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Client ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > To be added: an object of type 'Gnome.Client'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Priority" >
<MemberSignature Language= "C#" Value= "public uint Priority { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'uint'</param>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "RestartStyle" >
<MemberSignature Language= "C#" Value= "public Gnome.RestartStyle RestartStyle { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gnome.RestartStyle</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'Gnome.RestartStyle'</param>
<returns > To be added: an object of type 'Gnome.RestartStyle'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Flags" >
<MemberSignature Language= "C#" Value= "public Gnome.ClientFlags Flags { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gnome.ClientFlags</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<returns > To be added: an object of type 'Gnome.ClientFlags'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "GlobalConfigPrefix" >
<MemberSignature Language= "C#" Value= "public string GlobalConfigPrefix { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "PreviousId" >
<MemberSignature Language= "C#" Value= "public string PreviousId { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Program" >
<MemberSignature Language= "C#" Value= "public string Program { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Id" >
<MemberSignature Language= "C#" Value= "public string Id { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "ConfigPrefix" >
<MemberSignature Language= "C#" Value= "public string ConfigPrefix { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "CurrentDirectory" >
<MemberSignature Language= "C#" Value= "public string CurrentDirectory { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
2003-02-12 02:14:42 +00:00
</Docs>
</Member>
<Member MemberName= "UserId" >
<MemberSignature Language= "C#" Value= "public string UserId { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
2003-02-12 02:14:42 +00:00
</Docs>
</Member>
<Member MemberName= "DesktopId" >
<MemberSignature Language= "C#" Value= "public string DesktopId { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "ShutdownCancelled" >
<MemberSignature Language= "C#" Value= "public event EventHandler ShutdownCancelled;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Die" >
<MemberSignature Language= "C#" Value= "public event EventHandler Die;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "SaveYourself" >
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<MemberSignature Language= "C#" Value= "public event Gnome.SaveYourselfHandler SaveYourself;" />
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<MemberType > Event</MemberType>
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<ReturnValue >
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<ReturnType > Gnome.SaveYourselfHandler</ReturnType>
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</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Disconnected" >
<MemberSignature Language= "C#" Value= "public event EventHandler Disconnected;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "SaveComplete" >
<MemberSignature Language= "C#" Value= "public event EventHandler SaveComplete;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Connected" >
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<MemberSignature Language= "C#" Value= "public event Gnome.ConnectedHandler Connected;" />
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<MemberType > Event</MemberType>
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<ReturnValue >
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<ReturnType > Gnome.ConnectedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<returns > a <see cref= "T:GLib.GType" /> </returns>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gnome.Client" /> .</remarks>
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</Docs>
</Member>
<Member MemberName= "OnConnected" >
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<MemberSignature Language= "C#" Value= "protected virtual void OnConnected (bool restarted);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "restarted" Type= "System.Boolean" />
</Parameters>
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.Client.Connected" /> event.</summary>
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<param name= "restarted" > a <see cref= "T:System.Boolean" /> </param>
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<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.Client.Connected" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnSaveComplete" >
<MemberSignature Language= "C#" Value= "protected virtual void OnSaveComplete ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.Client.SaveComplete" /> event.</summary>
<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.Client.SaveComplete" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnDisconnected" >
<MemberSignature Language= "C#" Value= "protected virtual void OnDisconnected ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.Client.Disconnected" /> event.</summary>
<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.Client.Disconnected" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnSaveYourself" >
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<MemberSignature Language= "C#" Value= "protected virtual bool OnSaveYourself (int phase, Gnome.SaveStyle save_style, bool shutdown, Gnome.InteractStyle interact_style, bool fast);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "phase" Type= "System.Int32" />
<Parameter Name= "save_style" Type= "Gnome.SaveStyle" />
<Parameter Name= "shutdown" Type= "System.Boolean" />
<Parameter Name= "interact_style" Type= "Gnome.InteractStyle" />
<Parameter Name= "fast" Type= "System.Boolean" />
</Parameters>
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.Client.SaveYourself" /> event.</summary>
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<param name= "phase" > a <see cref= "T:System.Int32" /> </param>
<param name= "save_style" > a <see cref= "T:Gnome.SaveStyle" /> </param>
<param name= "shutdown" > a <see cref= "T:System.Boolean" /> </param>
<param name= "interact_style" > a <see cref= "T:Gnome.InteractStyle" /> </param>
<param name= "fast" > a <see cref= "T:System.Boolean" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
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<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.Client.SaveYourself" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnDie" >
<MemberSignature Language= "C#" Value= "protected virtual void OnDie ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.Client.Die" /> event.</summary>
<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.Client.Die" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnShutdownCancelled" >
<MemberSignature Language= "C#" Value= "protected virtual void OnShutdownCancelled ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.Client.ShutdownCancelled" /> event.</summary>
<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.Client.ShutdownCancelled" /> event.</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected Client (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Gnome.Client" /> </returns>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
</Member>
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<Member MemberName= "DisableMasterConnection" >
<MemberSignature Language= "C#" Value= "public static void DisableMasterConnection ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
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</Members>
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</Type>