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<Type Name= "Standard" FullName= "Glade.Standard" >
<TypeSignature Language= "C#" Value= "public class Standard" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > glade-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<AssemblyCulture > neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
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<summary > Some standard methods used by glade to build widgets.</summary>
<remarks />
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</Docs>
<Base >
<BaseTypeName > System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "BuildChildren" >
<MemberSignature Language= "C#" Value= "public static void BuildChildren (Glade.XML self, Gtk.Widget parent, Glade.WidgetInfo info);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "self" Type= "Glade.XML" />
<Parameter Name= "parent" Type= "Gtk.Widget" />
<Parameter Name= "info" Type= "Glade.WidgetInfo" />
</Parameters>
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<Docs >
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<summary > This is the standard child building function.</summary>
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<param name= "self" > a <see cref= "T:Glade.XML" /> </param>
<param name= "parent" > a <see cref= "T:Gtk.Widget" /> </param>
<param name= "info" > a <see cref= "T:Glade.WidgetInfo" /> </param>
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<remarks > It simply calls <see cref= "M:Gtk.Container.Add()" /> on each child to add them to the parent, and process any packing properties using the generic container packing properties interfaces.</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Standard ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Default constructor</summary>
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<returns > a <see cref= "T:Glade.Standard" /> </returns>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "BuildWidget" >
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<MemberSignature Language= "C#" Value= "public static Gtk.Widget BuildWidget (Glade.XML xml, GLib.GType widget_type, Glade.WidgetInfo info);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "xml" Type= "Glade.XML" />
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<Parameter Name= "widget_type" Type= "GLib.GType" />
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<Parameter Name= "info" Type= "Glade.WidgetInfo" />
</Parameters>
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<Docs >
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<summary > This is the standard widget building function.</summary>
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<param name= "xml" > a <see cref= "T:Glade.XML" /> </param>
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<param name= "widget_type" > a <see cref= "T:GLib.GType" /> </param>
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<param name= "info" > a <see cref= "T:Glade.WidgetInfo" /> </param>
<returns > a <see cref= "T:Gtk.Widget" /> </returns>
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<remarks > It processes all the widget properties using the standard object properties interfaces. This function will be sufficient for most widget types, thus reducing the amount of work needed to wrap a library.</remarks>
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</Docs>
</Member>
</Members>
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</Type>