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<Type Name= "ByteOrder" FullName= "Gdk.ByteOrder" >
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<TypeSignature Language= "C#" Value= "public sealed struct ByteOrder;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > A set of values describing the possible byte-orders for storing pixel values in memory.</summary>
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<remarks />
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</Docs>
<Base >
<BaseTypeName > System.Enum</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > System.IComparable</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IConvertible</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "LsbFirst" >
<MemberSignature Language= "C#" Value= "public static Gdk.ByteOrder LsbFirst;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ByteOrder</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > The values are stored with the least-significant byte first.</summary>
<remarks > For instance, the 32-bit value 0xffeecc would be stored in memory as 0xcc, 0xee, 0xff, 0x00.</remarks>
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</Docs>
</Member>
<Member MemberName= "MsbFirst" >
<MemberSignature Language= "C#" Value= "public static Gdk.ByteOrder MsbFirst;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ByteOrder</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > The values are stored with the most-significant byte first.</summary>
<remarks > For instance, the 32-bit value 0xffeecc would be stored in memory as 0x00, 0xcc, 0xee, 0xff.</remarks>
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</Docs>
</Member>
<Member MemberName= "value__" >
<MemberSignature Language= "C#" Value= "public int value__;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>