2003-02-12 02:14:42 +00:00
<Type Name= "IconTextItem" FullName= "Gnome.IconTextItem" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public class IconTextItem : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > Gnome.CanvasItem</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Configure" >
<MemberSignature Language= "C#" Value= "public void Configure (int x, int y, int width, string fontname, string text, bool is_editable, bool is_static);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "fontname" Type= "System.String" />
<Parameter Name= "text" Type= "System.String" />
<Parameter Name= "is_editable" Type= "System.Boolean" />
<Parameter Name= "is_static" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "fontname" > To be added: an object of type 'string'</param>
<param name= "text" > To be added: an object of type 'string'</param>
<param name= "is_editable" > To be added: an object of type 'bool'</param>
<param name= "is_static" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "StopEditing" >
<MemberSignature Language= "C#" Value= "public void StopEditing (bool accept);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "accept" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "accept" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Select" >
<MemberSignature Language= "C#" Value= "public void Select (bool sel);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "sel" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "sel" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Focus" >
<MemberSignature Language= "C#" Value= "public void Focus (bool focused);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "focused" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "focused" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Setxy" >
<MemberSignature Language= "C#" Value= "public void Setxy (int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "StartEditing" >
<MemberSignature Language= "C#" Value= "public void StartEditing ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected IconTextItem (uint gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "System.UInt32" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of IconTextItem, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gnome.IconTextItem" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public IconTextItem (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of IconTextItem, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected IconTextItem ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gnome.IconTextItem'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public IconTextItem (Gnome.CanvasGroup group);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "group" Type= "Gnome.CanvasGroup" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "group" > To be added: an object of type 'Gnome.CanvasGroup'</param>
<returns > To be added: an object of type 'Gnome.IconTextItem'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gnome.IconTextItem</summary>
<returns > The GLib TYpe for the Gnome.IconTextItem class.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Editable" >
<MemberSignature Language= "C#" Value= "public Gtk.Editable Editable { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Editable</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.Editable'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Text" >
<MemberSignature Language= "C#" Value= "public string Text { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "TextChanged" >
<MemberSignature Language= "C#" Value= "public event GnomeSharp.TextChangedHandler TextChanged;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SelectionStopped" >
<MemberSignature Language= "C#" Value= "public event EventHandler SelectionStopped;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "HeightChanged" >
<MemberSignature Language= "C#" Value= "public event EventHandler HeightChanged;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "EditingStopped" >
<MemberSignature Language= "C#" Value= "public event EventHandler EditingStopped;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "WidthChanged" >
<MemberSignature Language= "C#" Value= "public event EventHandler WidthChanged;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SelectionStarted" >
<MemberSignature Language= "C#" Value= "public event EventHandler SelectionStarted;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "EditingStarted" >
<MemberSignature Language= "C#" Value= "public event EventHandler EditingStarted;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>