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<Type Name= "Layer" FullName= "Atk.Layer" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public enum Layer;" />
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<AssemblyInfo >
<AssemblyName > atk-sharp</AssemblyName>
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<AssemblyPublicKey > </AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.Enum</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > System.IComparable</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IConvertible</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Invalid" >
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<MemberSignature Language= "C#" Value= "Invalid" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.Layer</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Background" >
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<MemberSignature Language= "C#" Value= "Background" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.Layer</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Canvas" >
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<MemberSignature Language= "C#" Value= "Canvas" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.Layer</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Widget" >
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<MemberSignature Language= "C#" Value= "Widget" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.Layer</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Mdi" >
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<MemberSignature Language= "C#" Value= "Mdi" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.Layer</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Popup" >
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<MemberSignature Language= "C#" Value= "Popup" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.Layer</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Overlay" >
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<MemberSignature Language= "C#" Value= "Overlay" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.Layer</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "value__" >
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<MemberSignature Language= "C#" Value= "value__" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Window" >
<MemberSignature Language= "C#" Value= "Window" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.Layer</ReturnType>
</ReturnValue>
<Parameters > </Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>