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<Type Name= "Rgba" FullName= "Art.Rgba" >
<TypeSignature Language= "C#" Value= "public class Rgba" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > art-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<AssemblyCulture > neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Rgba ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Art.Rgba" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "RgbaComposite" >
<MemberSignature Language= "C#" Value= "public static void RgbaComposite (out byte dst, out byte src, int n);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "dst" Type= "System.Byte&" RefType= "out" />
<Parameter Name= "src" Type= "System.Byte&" RefType= "out" />
<Parameter Name= "n" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "dst" > a <see cref= "T:System.Byte&" /> </param>
<param name= "src" > a <see cref= "T:System.Byte&" /> </param>
<param name= "n" > a <see cref= "T:System.Int32" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "RunAlpha" >
<MemberSignature Language= "C#" Value= "public static void RunAlpha (out byte buf, byte r, byte g, byte b, int alpha, int n);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "buf" Type= "System.Byte&" RefType= "out" />
<Parameter Name= "r" Type= "System.Byte" />
<Parameter Name= "g" Type= "System.Byte" />
<Parameter Name= "b" Type= "System.Byte" />
<Parameter Name= "alpha" Type= "System.Int32" />
<Parameter Name= "n" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "buf" > a <see cref= "T:System.Byte&" /> </param>
<param name= "r" > a <see cref= "T:System.Byte" /> </param>
<param name= "g" > a <see cref= "T:System.Byte" /> </param>
<param name= "b" > a <see cref= "T:System.Byte" /> </param>
<param name= "alpha" > a <see cref= "T:System.Int32" /> </param>
<param name= "n" > a <see cref= "T:System.Int32" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "FillRun" >
<MemberSignature Language= "C#" Value= "public static void FillRun (out byte buf, byte r, byte g, byte b, int n);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "buf" Type= "System.Byte&" RefType= "out" />
<Parameter Name= "r" Type= "System.Byte" />
<Parameter Name= "g" Type= "System.Byte" />
<Parameter Name= "b" Type= "System.Byte" />
<Parameter Name= "n" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "buf" > a <see cref= "T:System.Byte&" /> </param>
<param name= "r" > a <see cref= "T:System.Byte" /> </param>
<param name= "g" > a <see cref= "T:System.Byte" /> </param>
<param name= "b" > a <see cref= "T:System.Byte" /> </param>
<param name= "n" > a <see cref= "T:System.Int32" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
</Type>