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<Type Name= "TextInsertedArgs" FullName= "Gtk.TextInsertedArgs" >
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<TypeSignature Language= "C#" Value= "public class TextInsertedArgs : GLib.SignalArgs" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Event data.</summary>
<remarks >
<para > The following events invoke <see cref= "T:Gtk.TextInsertedHandler" /> delegates which pass event data via this class:</para>
<para >
<list type= "bullet" >
<item >
<term >
<see cref= "M:Gnome.Entry.TextInserted" />
</term>
</item>
<item >
<term >
<see cref= "M:Gnome.FileEntry.TextInserted" />
</term>
</item>
<item >
<term >
<see cref= "M:Gtk.Entry.TextInserted" />
</term>
</item>
</list>
</para>
</remarks>
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</Docs>
<Base >
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<BaseTypeName > GLib.SignalArgs</BaseTypeName>
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</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public TextInsertedArgs ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Public Constructor.</summary>
<returns > A new <see cref= "T:Gtk.TextInsertedArgs" /> .</returns>
<remarks > Create a new <see cref= "T:Gtk.TextInsertedArgs" /> instance with this constructor if you need to invoke a <see cref= "T:Gtk.TextInsertedHandler" /> delegate.</remarks>
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</Docs>
</Member>
<Member MemberName= "Position" >
<MemberSignature Language= "C#" Value= "public int Position { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The position within the widget text where the text was inserted.</summary>
<returns > An integer, the insert position.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Length" >
<MemberSignature Language= "C#" Value= "public int Length { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The length of the inserted text.</summary>
<returns > An integer, the length of the inserted text.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Text" >
<MemberSignature Language= "C#" Value= "public string Text { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
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<summary > The text that was inserted.</summary>
<returns > A string that was inserted.</returns>
<remarks />
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</Docs>
</Member>
</Members>
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</Type>