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<Type Name= "AccelKey" FullName= "Gtk.AccelKey" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public struct AccelKey" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.6.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > A class for holding information about a key that gets used as an accelerator.</summary>
<remarks />
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</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gtk.AccelKey Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gtk.AccelKey</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Make a new AccelKey object that has no global object key.</summary>
<remarks />
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</Docs>
</Member>
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<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gtk.AccelKey New (IntPtr raw);" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > Gtk.AccelKey</ReturnType>
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</ReturnValue>
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<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Make a new AccelKey object with the object key specified by <paramref name= "raw" /> .</summary>
<param name= "raw" > an <see cref= "T:IntPtr" /> </param>
<returns > An object of type <see cref= "T:Gtk.AccelKey" /> </returns>
<remarks />
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</Docs>
</Member>
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<Member MemberName= "AccelMods" >
<MemberSignature Language= "C#" Value= "public Gdk.ModifierType AccelMods;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > A mask of the modifier keys that are relevant for this AccelKey.</summary>
<remarks />
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</Docs>
</Member>
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<Member MemberName= "AccelFlags" >
* generator/StructBase.cs: update field-generation logic a bit
* generator/CodeGenerator.cs: add a --glue-includes flag
* generator/GenerationInfo.cs: Accept glue_includes value from
Main and output it to the glue_filename.
* generator/FieldBase.cs (Ignored): handle more ignorable cases.
(CheckGlue): New method to figure out what kind of glue we'll need
for a field.
(GenerateImports): generate appropriate imports per CheckGlue.
(GenerateGlue): Generate C glue for accessing a struct field;
either a fully-C-based accessor, or a method to just return the
field's offset in the struct.
(Generate): Use the generated glue to read the field.
* generator/PropertyBase.cs (CType): if the field is a single bit,
set its type to gboolean.
* generator/ObjectGen.cs (Generate):
* generator/OpaqueGen.cs (Generate): Call GenFields.
* generator/StructField.cs: Use FieldBase's glue-generation code
to handle bitfields. [#54489]
* generator/ObjectField.cs: Generates accessors for public fields
of objects and opaque structs. [#69514]
* generator/ClassBase.cs (ClassBase): Parse <fields> nodes and
create ObjectField objects.
(GenFields): Output field properties
(IgnoreMethod): Ignore Get/Set methods that duplicate fields
* generator/Makefile.am (sources): update
* {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as
public. Rename/retype some fields for consistency with earlier
hand-coded bindings.
* {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can
now be autogenerated.
* {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now
be autogenerated
* {gdk,glade,gnome,gtk,pango,vte}/Makefile.am
* {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am
* {gdk,gnome,gtk,pango}/glue/makefile.win32: Update
svn path=/trunk/gtk-sharp/; revision=44563
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<MemberSignature Language= "C#" Value= "public Gtk.AccelFlags AccelFlags { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gtk.AccelFlags</ReturnType>
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</ReturnValue>
* generator/StructBase.cs: update field-generation logic a bit
* generator/CodeGenerator.cs: add a --glue-includes flag
* generator/GenerationInfo.cs: Accept glue_includes value from
Main and output it to the glue_filename.
* generator/FieldBase.cs (Ignored): handle more ignorable cases.
(CheckGlue): New method to figure out what kind of glue we'll need
for a field.
(GenerateImports): generate appropriate imports per CheckGlue.
(GenerateGlue): Generate C glue for accessing a struct field;
either a fully-C-based accessor, or a method to just return the
field's offset in the struct.
(Generate): Use the generated glue to read the field.
* generator/PropertyBase.cs (CType): if the field is a single bit,
set its type to gboolean.
* generator/ObjectGen.cs (Generate):
* generator/OpaqueGen.cs (Generate): Call GenFields.
* generator/StructField.cs: Use FieldBase's glue-generation code
to handle bitfields. [#54489]
* generator/ObjectField.cs: Generates accessors for public fields
of objects and opaque structs. [#69514]
* generator/ClassBase.cs (ClassBase): Parse <fields> nodes and
create ObjectField objects.
(GenFields): Output field properties
(IgnoreMethod): Ignore Get/Set methods that duplicate fields
* generator/Makefile.am (sources): update
* {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as
public. Rename/retype some fields for consistency with earlier
hand-coded bindings.
* {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can
now be autogenerated.
* {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now
be autogenerated
* {gdk,glade,gnome,gtk,pango,vte}/Makefile.am
* {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am
* {gdk,gnome,gtk,pango}/glue/makefile.win32: Update
svn path=/trunk/gtk-sharp/; revision=44563
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<Parameters />
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<Docs >
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<summary > The flags for this AccelKey that determine whether <see cref= "T:Gtk.AccelLabel" /> will display it.</summary>
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<value > a <see cref= "T:Gtk.AccelFlags" /> </value>
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<remarks />
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<since version= "Gtk# 2.4" />
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</Docs>
</Member>
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<Member MemberName= "Key" >
<MemberSignature Language= "C#" Value= "public Gdk.Key Key;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Key</ReturnType>
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</ReturnValue>
<Parameters >
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</Parameters>
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<Docs >
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<summary > The main keyboard key to use for this AccelKey.</summary>
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<remarks > Useful values are <see cref= "T:System.Int32" /> enumerated in <see cref= "T:Gdk.Key" /> .</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public AccelKey (Gdk.Key key, Gdk.ModifierType mods, Gtk.AccelFlags flags);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "key" Type= "Gdk.Key" />
<Parameter Name= "mods" Type= "Gdk.ModifierType" />
<Parameter Name= "flags" Type= "Gtk.AccelFlags" />
</Parameters>
<Docs >
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<summary > Public constructor.</summary>
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<param name= "key" > a <see cref= "T:System.Int32" /> enumerated in <see cref= "T:Gdk.Key" /> </param>
<param name= "mods" > a <see cref= "T:System.Int32" /> enumerated in <see cref= "T:Gdk.ModifierType" /> , the modifiers (shift, ctrl, etc) that apply for this AccelKey</param>
<param name= "flags" > a <see cref= "T:System.Int32" /> enumerated in <see cref= "T:Gdk.AccelFlags" /> for whether this AccelKey should be displayed in the menu</param>
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<remarks />
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</Docs>
</Member>
</Members>
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</Type>