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<Type Name= "EventMask" FullName= "Gdk.EventMask" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public enum EventMask" />
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<TypeSignature Language= "ILAsm" Value= ".class public auto ansi sealed EventMask extends System.Enum" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base >
<BaseTypeName > System.Enum</BaseTypeName>
</Base>
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<Attributes >
<Attribute >
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<AttributeName > GLib.GType(typeof(Gdk.EventMaskGType))</AttributeName>
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</Attribute>
<Attribute >
<AttributeName > System.Flags</AttributeName>
</Attribute>
</Attributes>
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<Docs >
<summary > A set of bit-flags to indicate which events a window is to receive. Most of these masks map onto one or more of the <see cref= "T:Gdk.EventType" /> event types above.</summary>
<remarks > To be added</remarks>
</Docs>
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<Members >
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<Member MemberName= "AllEventsMask" >
<MemberSignature Language= "C#" Value= "AllEventsMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask AllEventsMask = int32(4194302)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > The combination of all the above event masks.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "Button1MotionMask" >
<MemberSignature Language= "C#" Value= "Button1MotionMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask Button1MotionMask = int32(32)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive pointer motion events while 1 button is pressed.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "Button2MotionMask" >
<MemberSignature Language= "C#" Value= "Button2MotionMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask Button2MotionMask = int32(64)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive pointer motion events while 2 button is pressed.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "Button3MotionMask" >
<MemberSignature Language= "C#" Value= "Button3MotionMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask Button3MotionMask = int32(128)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive pointer motion events while 3 button is pressed.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "ButtonMotionMask" >
<MemberSignature Language= "C#" Value= "ButtonMotionMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask ButtonMotionMask = int32(16)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive pointer motion events while any button is pressed.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "ButtonPressMask" >
<MemberSignature Language= "C#" Value= "ButtonPressMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask ButtonPressMask = int32(256)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive button press events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "ButtonReleaseMask" >
<MemberSignature Language= "C#" Value= "ButtonReleaseMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask ButtonReleaseMask = int32(512)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive button release events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "EnterNotifyMask" >
<MemberSignature Language= "C#" Value= "EnterNotifyMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask EnterNotifyMask = int32(4096)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive window enter events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "ExposureMask" >
<MemberSignature Language= "C#" Value= "ExposureMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask ExposureMask = int32(2)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive expose events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "FocusChangeMask" >
<MemberSignature Language= "C#" Value= "FocusChangeMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask FocusChangeMask = int32(16384)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive focus change events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "KeyPressMask" >
<MemberSignature Language= "C#" Value= "KeyPressMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask KeyPressMask = int32(1024)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive key press events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "KeyReleaseMask" >
<MemberSignature Language= "C#" Value= "KeyReleaseMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask KeyReleaseMask = int32(2048)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive key release events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= "LeaveNotifyMask" >
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<MemberSignature Language= "C#" Value= "LeaveNotifyMask" />
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<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask LeaveNotifyMask = int32(8192)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive window leave events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "PointerMotionHintMask" >
<MemberSignature Language= "C#" Value= "PointerMotionHintMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask PointerMotionHintMask = int32(8)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Special mask which is used to reduce the number of <see cref= "T:Gdk.EventMask" /> .MotionNotify events received</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "PointerMotionMask" >
<MemberSignature Language= "C#" Value= "PointerMotionMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask PointerMotionMask = int32(4)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive all pointer motion events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= "PropertyChangeMask" >
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<MemberSignature Language= "C#" Value= "PropertyChangeMask" />
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<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask PropertyChangeMask = int32(65536)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive property change events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "ProximityInMask" >
<MemberSignature Language= "C#" Value= "ProximityInMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask ProximityInMask = int32(262144)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive proximity in events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "ProximityOutMask" >
<MemberSignature Language= "C#" Value= "ProximityOutMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask ProximityOutMask = int32(524288)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive proximity out events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "ScrollMask" >
<MemberSignature Language= "C#" Value= "ScrollMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask ScrollMask = int32(2097152)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive scroll events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "StructureMask" >
<MemberSignature Language= "C#" Value= "StructureMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask StructureMask = int32(32768)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive events about window configuration change.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "SubstructureMask" >
<MemberSignature Language= "C#" Value= "SubstructureMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask SubstructureMask = int32(1048576)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive events about window configuration changes of child windows.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
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<Member MemberName= "VisibilityNotifyMask" >
<MemberSignature Language= "C#" Value= "VisibilityNotifyMask" />
<MemberSignature Language= "ILAsm" Value= ".field public static literal valuetype Gdk.EventMask VisibilityNotifyMask = int32(131072)" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Receive visibility change events.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
</Members>
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</Type>