2003-02-12 02:00:12 +00:00
<Type Name= "BindingEntry" FullName= "Gtk.BindingEntry" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public sealed struct BindingEntry;" Maintainer= "auto" />
2003-02-12 02:00:12 +00:00
<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
2003-02-23 07:26:30 +00:00
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
2003-02-12 02:00:12 +00:00
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gtk.BindingEntry Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gtk.BindingEntry</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "keyval" >
<MemberSignature Language= "C#" Value= "public uint keyval;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "modifiers" >
<MemberSignature Language= "C#" Value= "public Gdk.ModifierType modifiers;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_binding_set" >
<MemberSignature Language= "C#" Value= "public IntPtr _binding_set;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_bitfield0" >
<MemberSignature Language= "C#" Value= "public uint _bitfield0;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_set_next" >
<MemberSignature Language= "C#" Value= "public IntPtr _set_next;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_hash_next" >
<MemberSignature Language= "C#" Value= "public IntPtr _hash_next;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_signals" >
<MemberSignature Language= "C#" Value= "public IntPtr _signals;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Clear" >
<MemberSignature Language= "C#" Value= "public static void Clear (Gtk.BindingSet binding_set, uint keyval, Gdk.ModifierType modifiers);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "binding_set" Type= "Gtk.BindingSet" />
<Parameter Name= "keyval" Type= "System.UInt32" />
<Parameter Name= "modifiers" Type= "Gdk.ModifierType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "binding_set" > To be added: an object of type 'Gtk.BindingSet'</param>
<param name= "keyval" > To be added: an object of type 'uint'</param>
<param name= "modifiers" > To be added: an object of type 'Gdk.ModifierType'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddSignall" >
<MemberSignature Language= "C#" Value= "public static void AddSignall (Gtk.BindingSet binding_set, uint keyval, Gdk.ModifierType modifiers, string signal_name, GLib.SList binding_args);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "binding_set" Type= "Gtk.BindingSet" />
<Parameter Name= "keyval" Type= "System.UInt32" />
<Parameter Name= "modifiers" Type= "Gdk.ModifierType" />
<Parameter Name= "signal_name" Type= "System.String" />
<Parameter Name= "binding_args" Type= "GLib.SList" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "binding_set" > To be added: an object of type 'Gtk.BindingSet'</param>
<param name= "keyval" > To be added: an object of type 'uint'</param>
<param name= "modifiers" > To be added: an object of type 'Gdk.ModifierType'</param>
<param name= "signal_name" > To be added: an object of type 'string'</param>
<param name= "binding_args" > To be added: an object of type 'GLib.SList'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Remove" >
<MemberSignature Language= "C#" Value= "public static void Remove (Gtk.BindingSet binding_set, uint keyval, Gdk.ModifierType modifiers);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "binding_set" Type= "Gtk.BindingSet" />
<Parameter Name= "keyval" Type= "System.UInt32" />
<Parameter Name= "modifiers" Type= "Gdk.ModifierType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "binding_set" > To be added: an object of type 'Gtk.BindingSet'</param>
<param name= "keyval" > To be added: an object of type 'uint'</param>
<param name= "modifiers" > To be added: an object of type 'Gdk.ModifierType'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gtk.BindingEntry New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.BindingEntry</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "raw" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Gtk.BindingEntry'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "signals" >
<MemberSignature Language= "C#" Value= "public Gtk.BindingSignal signals { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.BindingSignal</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.BindingSignal'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "hash_next" >
<MemberSignature Language= "C#" Value= "public Gtk.BindingEntry hash_next { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.BindingEntry</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.BindingEntry'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "set_next" >
<MemberSignature Language= "C#" Value= "public Gtk.BindingEntry set_next { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.BindingEntry</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.BindingEntry'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "binding_set" >
<MemberSignature Language= "C#" Value= "public Gtk.BindingSet binding_set { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.BindingSet</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.BindingSet'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>