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<Type Name= "Image" FullName= "Gdk.Image" >
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<TypeSignature Language= "C#" Value= "public class Image : GLib.Object, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "PutPixel" >
<MemberSignature Language= "C#" Value= "public void PutPixel (int x, int y, uint pixel);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "pixel" Type= "System.UInt32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "pixel" > To be added: an object of type 'uint'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetPixel" >
<MemberSignature Language= "C#" Value= "public uint GetPixel (int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Image (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Image, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Image (Gdk.ImageType type, Gdk.Visual visual, int width, int height);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "type" Type= "Gdk.ImageType" />
<Parameter Name= "visual" Type= "Gdk.Visual" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "type" > To be added: an object of type 'Gdk.ImageType'</param>
<param name= "visual" > To be added: an object of type 'Gdk.Visual'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'Gdk.Image'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Image ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Image'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gdk.Image</summary>
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<returns > The GLib Type for the Gdk.Image class.</returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Colormap" >
<MemberSignature Language= "C#" Value= "public Gdk.Colormap Colormap { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Colormap</ReturnType>
</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Colormap'</param>
<returns > To be added: an object of type 'Gdk.Colormap'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Image (GLib.Type gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.Type" />
</Parameters>
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<Docs >
<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of Image, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gdk.Image" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
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</Members>
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</Type>