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<Type Name= "EventOwnerChange" FullName= "Gdk.EventOwnerChange" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public struct EventOwnerChange" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
<AssemblyPublicKey > [00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
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<AssemblyVersion > 2.12.0.0</AssemblyVersion>
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</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
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<since version= "Gtk# 2.6" />
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</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventOwnerChange Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventOwnerChange</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Type" >
<MemberSignature Language= "C#" Value= "public Gdk.EventType Type;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventType</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SendEvent" >
<MemberSignature Language= "C#" Value= "public sbyte SendEvent;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.SByte</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Owner" >
<MemberSignature Language= "C#" Value= "public uint Owner;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Reason" >
<MemberSignature Language= "C#" Value= "public Gdk.OwnerChange Reason;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.OwnerChange</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Time" >
<MemberSignature Language= "C#" Value= "public uint Time;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SelectionTime" >
<MemberSignature Language= "C#" Value= "public uint SelectionTime;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventOwnerChange New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventOwnerChange</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
<returns > a <see cref= "T:Gdk.EventOwnerChange" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Window" >
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<MemberSignature Language= "C#" Value= "public Gdk.Window Window { set; get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Docs >
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<summary > To be added.</summary>
<value > To be added.</value>
<remarks > To be added.</remarks>
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</Docs>
</Member>
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<Member MemberName= "Selection" >
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<MemberSignature Language= "C#" Value= "public Gdk.Atom Selection { set; get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Atom</ReturnType>
</ReturnValue>
<Docs >
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<summary > To be added.</summary>
<value > To be added.</value>
<remarks > To be added.</remarks>
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</Docs>
</Member>
</Members>
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</Type>