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<Type Name= "RgbCmap" FullName= "Gdk.RgbCmap" >
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<TypeSignature Language= "C#" Value= "public sealed struct RgbCmap;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gdk.RgbCmap Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.RgbCmap</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Returns an empty <see cref= "T:Gdk.RgbCmap" /> </summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= "New" >
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<MemberSignature Language= "C#" Value= "public static Gdk.RgbCmap New (IntPtr raw);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.RgbCmap</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
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</Parameters>
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<Docs >
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<summary > Constructor.</summary>
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<param name= "raw" > a <see cref= "M:IntPtr" /> </param>
<returns > a <see cref= "M:Gdk.RgbCmap" /> </returns>
<remarks />
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</Docs>
</Member>
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<Member MemberName= "Free" >
<MemberSignature Language= "C#" Value= "public void Free ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
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<ReturnType > System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
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<summary > Do not use. For internal use only.</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gdk.RgbCmap New (out uint colors, int n_colors);" />
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<MemberType > Method</MemberType>
<ReturnValue >
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<ReturnType > Gdk.RgbCmap</ReturnType>
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</ReturnValue>
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<Parameters >
<Parameter Name= "colors" Type= "System.UInt32&" RefType= "out" />
<Parameter Name= "n_colors" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "colors" > a <see cref= "T:System.UInt32&" /> </param>
<param name= "n_colors" > a <see cref= "T:System.Int32" /> </param>
<returns > a <see cref= "T:Gdk.RgbCmap" /> </returns>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "Colors" >
<MemberSignature Language= "C#" Value= "public uint [] Colors;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32[]</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "NColors" >
<MemberSignature Language= "C#" Value= "public int NColors;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
</Member>
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</Members>
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</Type>