GtkSharp/doc/en/Gtk/Statusbar.xml

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<Type Name="Statusbar" FullName="Gtk.Statusbar">
<TypeSignature Language="C#" Value="public class Statusbar : Gtk.HBox, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Lee Mallabone" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Report messages of minor importance to the user.</summary>
<remarks>
<para>The Statusbar widget displays textual messages to the user. Statusbars are typically placed at the bottom of application <see cref="T:Gtk.Window" />s.</para>
<para>A Statusbar may provide a regular commentary of the application's status (as is usually the case in a web browser, for example), or may be used to simply output a message when the status changes, (when an upload is complete in an FTP client, for example).</para>
<para>As a finishing touch to the StatusBar, it can have a "resize grip" added in the lower right corner. This is a triangular area that can be clicked on to resize the window containing the statusbar.</para>
<para>Status bars in Gtk maintain a stack of messages. The message at the top of the each bar's stack is the one that will currently be displayed.</para>
<para>Any messages added to a statusbar's stack must specify a <paramref name="context_id" /> that is used to uniquely identify the source of a message. This <paramref name="context_id" /> can be generated with <see cref="M:Gtk.Statusbar.GetContextId" />, given a message. Note that messages are stored in a stack, and when choosing which message to display, the stack structure is adhered to, regardless of the context identifier of a message.</para>
<para>Messages are added to the bar's stack with <see cref="M:Gtk.Statusbar.Push" />, and the message at the top of the stack can be removed using <see cref="M:Gtk.Statusbar.Pop" />. A message can be removed from anywhere in the stack if it's <paramref name="message_id" /> was recorded at the time it was added. This is done using <see cref="M:Gtk.Statusbar.Remove" />.</para>
</remarks>
<example>
<code language="C#">
using System;
using Gtk;
class StatusbarSample
{
Statusbar sb;
const int id = 1;
int count;
static void Main ()
{
new StatusbarSample ();
}
StatusbarSample ()
{
Application.Init ();
count = 0;
Window win = new Window ("StatusbarSample");
win.DeleteEvent += new DeleteEventHandler (OnWinDelete);
win.SetDefaultSize (150, 100);
VBox vbox = new VBox (false, 1);
win.Add (vbox);
Button btn = new Button ("Add to counter");
btn.Clicked += new EventHandler (OnButtonClicked);
vbox.Add (btn);
sb = new Statusbar ();
sb.Push (id, "Welcome!");
sb.HasResizeGrip = false;
vbox.Add (sb);
win.ShowAll ();
Application.Run ();
}
void OnButtonClicked (object obj, EventArgs args)
{
count ++;
string message = String.Format ("Pushed {0} times", count);
sb.Pop (id);
sb.Push (id, message);
}
void OnWinDelete (object obj, DeleteEventArgs args)
{
Application.Quit ();
}
}
</code>
</example>
</Docs>
<Base>
<BaseTypeName>Gtk.HBox</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Push">
<MemberSignature Language="C#" Value="public uint Push (uint context_id, string text);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context_id" Type="System.UInt32" />
<Parameter Name="text" Type="System.String" />
</Parameters>
<Docs>
<summary>Pushes a new message onto the stack.</summary>
<param name="context_id">The new message's context ID, as generated by <see cref="M:Gtk.Statusbar.GenerateContextId" />.</param>
<param name="text">The message to display to the user.</param>
<returns>The message's new message id for use with <see cref="M:Gtk.Statusbar.Remove" />.</returns>
<remarks>
<para>Note that the <paramref name="context_id" /> and the returned <paramref name="message_id" /> are equivalent and are both required for <see cref="M:Gtk.Statusbar.Remove" /> to work.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Remove">
<MemberSignature Language="C#" Value="public void Remove (uint context_id, uint message_id);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context_id" Type="System.UInt32" />
<Parameter Name="message_id" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Forces the removal of a message from a statusbar's stack.</summary>
<param name="context_id">A context identifier.</param>
<param name="message_id">A message identifier.</param>
<remarks>
<para>The exact <paramref name="context_id" /> and <paramref name="message_id" /> must be specified.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Pop">
<MemberSignature Language="C#" Value="public void Pop (uint context_id);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context_id" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Removes the message at the top of the Statusbar's stack.</summary>
<param name="context_id">A context identifier</param>
<remarks />
</Docs>
</Member>
<Member MemberName="GetContextId">
<MemberSignature Language="C#" Value="public uint GetContextId (string context_description);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context_description" Type="System.String" />
</Parameters>
<Docs>
<summary>Generates an identifier based on the <paramref name="context_description" />.</summary>
<param name="context_description">A description of the message you want to generate an identifier for.</param>
<returns>An integer identifier</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Statusbar (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Statusbar, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Statusbar ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>The main way to create a new status bar.</summary>
<returns>A new Statusbar</returns>
<remarks>
<para>Creates a new Statusbar with an empty message stack.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="HasResizeGrip">
<MemberSignature Language="C#" Value="public bool HasResizeGrip { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Manage whether this Statusbar has a resizable grip over its bottom right corner.</summary>
<param name="value">Set to <see langword="true" /> to render a resize grip over the Statusbar, <see langword="false" /> otherwise.</param>
<returns>Whether or not there is currently a resize grip on the Statusbar.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="TextPushed">
<MemberSignature Language="C#" Value="public event Gtk.TextPushedHandler TextPushed;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>Gtk.TextPushedHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>An event that is fired when a message is pushed onto the Statusbar's message stack using the <see cref="M:Gtk.Statusbar.Push" /> method.</summary>
<remarks>
<para>Connect to this event with a <see cref="T:Gtk.TextPushedHandler" />.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="TextPopped">
<MemberSignature Language="C#" Value="public event Gtk.TextPoppedHandler TextPopped;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>Gtk.TextPoppedHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>An event that is fired when a message is popped off the Statusbar's message stack using the <see cref="M:Gtk.Statusbar.Pop" /> method.</summary>
<remarks>
<para>Connect to this event with a <see cref="T:Gtk.TextPoppedHandler" />.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:GLib.GType" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OverrideTextPopped">
<MemberSignature Language="C#" Value="protected static void OverrideTextPopped (GLib.GType gtype);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OverrideTextPushed">
<MemberSignature Language="C#" Value="protected static void OverrideTextPushed (GLib.GType gtype);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OnTextPopped">
<MemberSignature Language="C#" Value="protected virtual void OnTextPopped (uint context_id, string text);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context_id" Type="System.UInt32" />
<Parameter Name="text" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="context_id">a <see cref="T:System.UInt32" /></param>
<param name="text">a <see cref="T:System.String" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OnTextPushed">
<MemberSignature Language="C#" Value="protected virtual void OnTextPushed (uint context_id, string text);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context_id" Type="System.UInt32" />
<Parameter Name="text" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="context_id">a <see cref="T:System.UInt32" /></param>
<param name="text">a <see cref="T:System.String" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Statusbar (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<returns>a <see cref="T:Gtk.Statusbar" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>