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<Type Name= "SpinButtonUpdatePolicy" FullName= "Gtk.SpinButtonUpdatePolicy" >
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<TypeSignature Language= "C#" Value= "public sealed struct SpinButtonUpdatePolicy;" Maintainer= "Lee Mallabone" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Dictates how a <see cref= "T:Gtk.SpinButton" /> is refreshed when its value is updated.</summary>
<remarks > </remarks>
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</Docs>
<Base >
<BaseTypeName > System.Enum</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > System.IComparable</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IConvertible</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Always" >
<MemberSignature Language= "C#" Value= "public static Gtk.SpinButtonUpdatePolicy Always;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gtk.SpinButtonUpdatePolicy</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > When refreshing a <see cref= "T:Gtk.SpinButton" /> , the value is always displayed.</summary>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= "IfValid" >
<MemberSignature Language= "C#" Value= "public static Gtk.SpinButtonUpdatePolicy IfValid;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gtk.SpinButtonUpdatePolicy</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > When refreshing a <see cref= "T:Gtk.SpinButton" /> , the value is only displayed if it is valid. A value is valid if it lies within the bounds of the spin button's <see cref= "T:Gtk.Adjustment" /> .</summary>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= "value__" >
<MemberSignature Language= "C#" Value= "public int value__;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>