2003-07-23 00:38:08 +00:00
<Type Name= "Handle" FullName= "Rsvg.Handle" >
<TypeSignature Language= "C#" Value= "public class Handle : GLib.Opaque, IWrapper" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > rsvg-sharp</AssemblyName>
<AssemblyPublicKey > </AssemblyPublicKey>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<AssemblyCulture > neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > GLib.Opaque</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Write" >
<MemberSignature Language= "C#" Value= "public bool Write (byte buf, uint count);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "buf" Type= "System.Byte" />
<Parameter Name= "count" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "buf" > a <see cref= "T:System.Byte" /> </param>
<param name= "count" > a <see cref= "T:System.UInt32" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Close" >
<MemberSignature Language= "C#" Value= "public bool Close ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Free" >
<MemberSignature Language= "C#" Value= "public void Free ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Handle (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
<returns > a <see cref= "T:Rsvg.Handle" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Handle ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Rsvg.Handle" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Pixbuf" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf Pixbuf { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Pixbuf" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
2003-09-17 21:56:59 +00:00
<Member MemberName= "Dpi" >
<MemberSignature Language= "C#" Value= "public double Dpi { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Double" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "NewGz" >
<MemberSignature Language= "C#" Value= "public static Rsvg.Handle NewGz ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Rsvg.Handle</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Rsvg.Handle" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
2003-07-23 00:38:08 +00:00
</Members>
</Type>