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<Type Name= "Calendar" FullName= "Gtk.Calendar" >
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<TypeSignature Language= "C#" Value= "public class Calendar : Gtk.Widget, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > Gtk.Widget</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "DisplayOptionsGetType" >
<MemberSignature Language= "C#" Value= "public static uint DisplayOptionsGetType ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "UnmarkDay" >
<MemberSignature Language= "C#" Value= "public bool UnmarkDay (uint day);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "day" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "day" > To be added: an object of type 'uint'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MarkDay" >
<MemberSignature Language= "C#" Value= "public bool MarkDay (uint day);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "day" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "day" > To be added: an object of type 'uint'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DisplayOptions" >
<MemberSignature Language= "C#" Value= "public void DisplayOptions (Gtk.CalendarDisplayOptions flags);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "flags" Type= "Gtk.CalendarDisplayOptions" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "flags" > To be added: an object of type 'Gtk.CalendarDisplayOptions'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SelectDay" >
<MemberSignature Language= "C#" Value= "public void SelectDay (uint day);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "day" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "day" > To be added: an object of type 'uint'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Freeze" >
<MemberSignature Language= "C#" Value= "public void Freeze ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetDate" >
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<MemberSignature Language= "C#" Value= "public void GetDate (out uint year, out uint month, out uint day);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "year" Type= "System.UInt32&" />
<Parameter Name= "month" Type= "System.UInt32&" />
<Parameter Name= "day" Type= "System.UInt32&" />
</Parameters>
<Docs >
<summary > To be added</summary>
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<param name= "year" > To be added: an object of type 'uint& '</param>
<param name= "month" > To be added: an object of type 'uint& '</param>
<param name= "day" > To be added: an object of type 'uint& '</param>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Thaw" >
<MemberSignature Language= "C#" Value= "public void Thaw ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ClearMarks" >
<MemberSignature Language= "C#" Value= "public void ClearMarks ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SelectMonth" >
<MemberSignature Language= "C#" Value= "public bool SelectMonth (uint month, uint year);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "month" Type= "System.UInt32" />
<Parameter Name= "year" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "month" > To be added: an object of type 'uint'</param>
<param name= "year" > To be added: an object of type 'uint'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Calendar (uint gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "System.UInt32" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of Calendar, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gtk.Calendar" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Calendar (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Calendar, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Calendar ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.Calendar'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gtk.Calendar</summary>
<returns > The GLib TYpe for the Gtk.Calendar class.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "NextYear" >
<MemberSignature Language= "C#" Value= "public event EventHandler NextYear;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DaySelectedDoubleClick" >
<MemberSignature Language= "C#" Value= "public event EventHandler DaySelectedDoubleClick;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PrevYear" >
<MemberSignature Language= "C#" Value= "public event EventHandler PrevYear;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MonthChanged" >
<MemberSignature Language= "C#" Value= "public event EventHandler MonthChanged;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "NextMonth" >
<MemberSignature Language= "C#" Value= "public event EventHandler NextMonth;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DaySelected" >
<MemberSignature Language= "C#" Value= "public event EventHandler DaySelected;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PrevMonth" >
<MemberSignature Language= "C#" Value= "public event EventHandler PrevMonth;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>