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<Type Name= "PixbufFormat" FullName= "Gdk.PixbufFormat" >
<TypeSignature Language= "C#" Value= "public sealed struct PixbufFormat" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<AssemblyCulture > neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
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<summary > Represents a possible format for a <see cref= "T:Gdk.Pixbuf" /> .</summary>
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<remarks > Mostly for internal use.</remarks>
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</Docs>
<Base >
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<BaseTypeName > GLib.Opaque</BaseTypeName>
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</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Description" >
<MemberSignature Language= "C#" Value= "public string Description { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
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<summary > A description of the format.</summary>
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<returns > a <see cref= "T:System.String" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "MimeTypes" >
<MemberSignature Language= "C#" Value= "public string MimeTypes { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
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<summary > The MIME types supported by the format.</summary>
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<returns > a <see cref= "T:System.String" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Extensions" >
<MemberSignature Language= "C#" Value= "public string Extensions { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
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<summary > The filename extensions typically used for files in the given format.</summary>
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<returns > a <see cref= "T:System.String" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Name" >
<MemberSignature Language= "C#" Value= "public string Name { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
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<summary > The name of the format.</summary>
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<returns > a <see cref= "T:System.String" /> </returns>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "IsWritable" >
<MemberSignature Language= "C#" Value= "public bool IsWritable { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Whether pixbufs can be saved in the given format.</summary>
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<returns > a <see cref= "T:System.Boolean" /> </returns>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public PixbufFormat (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Basic constructor.</summary>
<param name= "raw" > a <see cref= "T:System.IntPtr" /> , pointer to the underlying C data structure.</param>
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<returns > a <see cref= "T:Gdk.PixbufFormat" /> </returns>
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<remarks />
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</Docs>
</Member>
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</Members>
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</Type>