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<Type Name= "HButtonBox" FullName= "Gtk.HButtonBox" mono-doc-maintainer= "Lee Mallabone" >
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<TypeSignature Language= "C#" Value= "public class HButtonBox : Gtk.ButtonBox, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > HButtonBox is not a thread-safe object</ThreadSafetyStatement>
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<Docs >
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<summary > A button box should be used to provide a consistent layout of buttons throughout your application. This box provides a way of laying out buttons horizontally.</summary>
<remarks > <para > The specific layout of buttons in this type of box is determined by the box's <see cref= "T:Gtk.ButtonBoxStyle" /> .</para>
<para > Methods for manipulating button boxes are provided in the super classes, <see cref= "T:Gtk.ButtonBox" /> and <see cref= "T:Gtk.Box" /> .</para> </remarks>
</Docs>
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<Base >
<BaseTypeName > Gtk.ButtonBox</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Destroy and free all resources used by this widget</summary>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected HButtonBox (uint gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "System.UInt32" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "gtype" > </param>
<returns > </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public HButtonBox (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Used for language bindings only.</summary>
<param name= "raw" > A pointer to a GtkHButtonBox, as returned by the Gtk+ C API.</param>
<returns > A C# Gtk.HButtonBox that wraps the <paramref name= "raw" /> parameter.</returns>
<remarks > <para > If you don't already know that you need this constructor, it should not be used.</para> </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public HButtonBox ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > The normal way to construct a horizontal button box</summary>
<returns > A new HBox</returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > Get the type of this object, as registered with the GLib object system.</summary>
<returns > A number that uniquely identifies this type in the GLib object system.</returns>
<remarks > <para > Mostly for internal use.</para> </remarks>
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</Docs>
</Member>
</Members>
</Type>