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<Type Name= "Value" FullName= "GLib.Value" >
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<TypeSignature Language= "C#" Value= "public class Value" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > glib-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > An arbitrary data type similar to a CORBA Any which is used to get and set properties on Objects.</summary>
<remarks > </remarks>
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</Docs>
<Base >
<BaseTypeName > System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (IntPtr val, IntPtr dummy);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "val" Type= "System.IntPtr" />
<Parameter Name= "dummy" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "val" > an object of type <see cref= "T:System.IntPtr" /> </param>
<param name= "dummy" > an object of type <see cref= "T:System.IntPtr" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Constructs a new empty value that can be used to receive "out" GValue parameters.</summary>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (IntPtr obj, string prop_name);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "obj" Type= "System.IntPtr" />
<Parameter Name= "prop_name" Type= "System.String" />
</Parameters>
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<Docs >
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<summary > Constructs a Value corresponding to the type of the specified property.</summary>
<param name= "obj" > an object of type <see cref= "T:System.IntPtr" /> </param>
<param name= "prop_name" > an object of type <see cref= "T:System.String" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (bool val);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "val" Type= "System.Boolean" />
</Parameters>
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<Docs >
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<summary > Constructs a Value from a specified boolean.</summary>
<param name= "val" > an object of type <see cref= "T:System.Boolean" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (GLib.Boxed val);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "val" Type= "GLib.Boxed" />
</Parameters>
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<Docs >
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<summary > Constructs a Value from a specified boxed type.</summary>
<param name= "val" > an object of type <see cref= "T:GLib.Boxed" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (IntPtr obj, string prop_name, GLib.Boxed val);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "obj" Type= "System.IntPtr" />
<Parameter Name= "prop_name" Type= "System.String" />
<Parameter Name= "val" Type= "GLib.Boxed" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "obj" > an object of type <see cref= "T:System.IntPtr" /> </param>
<param name= "prop_name" > an object of type <see cref= "T:System.String" /> </param>
<param name= "val" > an object of type <see cref= "T:GLib.Boxed" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (GLib.Opaque val);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "val" Type= "GLib.Opaque" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "val" > an object of type <see cref= "T:GLib.Opaque" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (double val);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "val" Type= "System.Double" />
</Parameters>
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<Docs >
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<summary > Constructs a Value from a specified double.</summary>
<param name= "val" > an object of type <see cref= "T:System.Double" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (float val);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "val" Type= "System.Single" />
</Parameters>
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<Docs >
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<summary > Constructs a Value from a specified float.</summary>
<param name= "val" > an object of type <see cref= "T:System.Single" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (int val);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "val" Type= "System.Int32" />
</Parameters>
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<Docs >
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<summary > Constructs a Value from a specified integer.</summary>
<param name= "val" > an object of type <see cref= "T:System.Int32" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (GLib.Object val);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "val" Type= "GLib.Object" />
</Parameters>
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<Docs >
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<summary > Constructs a Value from a specified object.</summary>
<param name= "val" > an object of type <see cref= "T:GLib.Object" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (IntPtr val);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "val" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Constructs a Value from a specified pointer.</summary>
<param name= "val" > an object of type <see cref= "T:System.IntPtr" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (string val);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "val" Type= "System.String" />
</Parameters>
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<Docs >
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<summary > Constructs a Value from a specified string.</summary>
<param name= "val" > an object of type <see cref= "T:System.String" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (uint val);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "val" Type= "System.UInt32" />
</Parameters>
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<Docs >
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<summary > Constructs a Value from a specified uint.</summary>
<param name= "val" > an object of type <see cref= "T:System.UInt32" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (ushort val);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "val" Type= "System.UInt16" />
</Parameters>
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<Docs >
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<summary > Constructs a Value from a specified ushort.</summary>
<param name= "val" > an object of type <see cref= "T:System.UInt16" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (IntPtr obj, string prop_name, GLib.EnumWrapper wrap);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "obj" Type= "System.IntPtr" />
<Parameter Name= "prop_name" Type= "System.String" />
<Parameter Name= "wrap" Type= "GLib.EnumWrapper" />
</Parameters>
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<Docs >
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<summary > Constructs a Value from a specified enum wrapper.</summary>
<param name= "obj" > an object of type <see cref= "T:System.IntPtr" /> </param>
<param name= "prop_name" > an object of type <see cref= "T:System.String" /> </param>
<param name= "wrap" > an object of type <see cref= "T:GLib.EnumWrapper" /> </param>
<returns > an object of type <see cref= "T:GLib.Value" /> </returns>
<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= "Handle" >
<MemberSignature Language= "C#" Value= "public IntPtr Handle { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
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<returns > an object of type <see cref= "T:System.IntPtr" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Val" >
<MemberSignature Language= "C#" Value= "public object Val { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Object</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Object" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Dispose" >
<MemberSignature Language= "C#" Value= "public virtual void Dispose ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Value (object obj);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "obj" Type= "System.Object" />
</Parameters>
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<Docs >
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<summary > Constructs a Value from any object, including a managed type.</summary>
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<param name= "obj" > a <see cref= "T:System.Object" /> </param>
<returns > a <see cref= "T:GLib.Value" /> </returns>
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<remarks > </remarks>
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</Docs>
</Member>
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</Members>
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</Type>