GtkSharp/doc/en/Gtk/ImageAnimationData.xml

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<Type Name="ImageAnimationData" FullName="Gtk.ImageAnimationData">
<TypeSignature Language="C#" Value="public sealed struct ImageAnimationData;" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Gtk.ImageAnimationData Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.ImageAnimationData</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="frame_timeout">
<MemberSignature Language="C#" Value="public uint frame_timeout;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Gtk.ImageAnimationData New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.ImageAnimationData</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">To be added: an object of type 'IntPtr'</param>
<returns>To be added: an object of type 'Gtk.ImageAnimationData'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="iter">
<MemberSignature Language="C#" Value="public Gdk.PixbufAnimationIter iter { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.PixbufAnimationIter</ReturnType>
</ReturnValue>
<Parameters></Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.PixbufAnimationIter'</param>
<returns>To be added: an object of type 'Gdk.PixbufAnimationIter'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="anim">
<MemberSignature Language="C#" Value="public Gdk.PixbufAnimation anim { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.PixbufAnimation</ReturnType>
</ReturnValue>
<Parameters></Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.PixbufAnimation'</param>
<returns>To be added: an object of type 'Gdk.PixbufAnimation'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>