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<Type Name= "FontMap" FullName= "Pango.FontMap" >
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<TypeSignature Language= "C#" Value= "public class FontMap : GLib.Object, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > pango-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "LoadFont" >
<MemberSignature Language= "C#" Value= "public Pango.Font LoadFont (Pango.Context context, Pango.FontDescription desc);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Pango.Font</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "context" Type= "Pango.Context" />
<Parameter Name= "desc" Type= "Pango.FontDescription" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "context" > To be added: an object of type 'Pango.Context'</param>
<param name= "desc" > To be added: an object of type 'Pango.FontDescription'</param>
<returns > To be added: an object of type 'Pango.Font'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "LoadFontset" >
<MemberSignature Language= "C#" Value= "public Pango.Fontset LoadFontset (Pango.Context context, Pango.FontDescription desc, Pango.Language language);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Pango.Fontset</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "context" Type= "Pango.Context" />
<Parameter Name= "desc" Type= "Pango.FontDescription" />
<Parameter Name= "language" Type= "Pango.Language" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "context" > To be added: an object of type 'Pango.Context'</param>
<param name= "desc" > To be added: an object of type 'Pango.FontDescription'</param>
<param name= "language" > To be added: an object of type 'Pango.Language'</param>
<returns > To be added: an object of type 'Pango.Fontset'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ListFamilies" >
<MemberSignature Language= "C#" Value= "public void ListFamilies (Pango.FontFamily families, int n_families);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "families" Type= "Pango.FontFamily" />
<Parameter Name= "n_families" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "families" > To be added: an object of type 'Pango.FontFamily'</param>
<param name= "n_families" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public FontMap (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of FontMap, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected FontMap ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Pango.FontMap'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Pango.FontMap</summary>
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<returns > The GLib Type for the Pango.FontMap class.</returns>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected FontMap (GLib.Type gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.Type" />
</Parameters>
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<Docs >
<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of FontMap, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Pango.FontMap" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
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</Members>
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</Type>