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<Type Name= "InputSource" FullName= "Gdk.InputSource" >
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<TypeSignature Language= "C#" Maintainer= "ct" Value= "public enum InputSource;" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Describes the type of input device</summary>
<remarks >
None
</remarks>
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</Docs>
<Base >
<BaseTypeName > System.Enum</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > System.IComparable</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IConvertible</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Mouse" >
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<MemberSignature Language= "C#" Value= "Mouse" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.InputSource</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary >
Device is a mouse.
</summary>
<remarks >
None
</remarks>
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</Docs>
</Member>
<Member MemberName= "Pen" >
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<MemberSignature Language= "C#" Value= "Pen" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.InputSource</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Device is a stylus for a graphics tablet or similar device.</summary>
<remarks > None</remarks>
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</Docs>
</Member>
<Member MemberName= "Eraser" >
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<MemberSignature Language= "C#" Value= "Eraser" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.InputSource</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Device is an 'eraser', usually the opposite end of the stylus.</summary>
<remarks > None</remarks>
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</Docs>
</Member>
<Member MemberName= "Cursor" >
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<MemberSignature Language= "C#" Value= "Cursor" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.InputSource</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Device is a graphics tablet 'puck' or something similar.</summary>
<remarks > None</remarks>
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</Docs>
</Member>
<Member MemberName= "value__" >
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<MemberSignature Language= "C#" Value= "value__" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > The value representing the InputSource</summary>
<remarks > None</remarks>
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</Docs>
</Member>
</Members>
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</Type>