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<Type Name= "Region" FullName= "Gdk.Region" >
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<TypeSignature Language= "C#" Value= "public sealed struct Region;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Represents an area of the screen.</summary>
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<remarks />
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</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Rectangle" >
<MemberSignature Language= "C#" Value= "public static Gdk.Region Rectangle (Gdk.Rectangle rectangle);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Region</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "rectangle" Type= "Gdk.Rectangle" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "rectangle" > a <see cref= "M:Gdk.Rectangle" /> </param>
<returns > a <see cref= "M:Gdk.Region" /> </returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Copy" >
<MemberSignature Language= "C#" Value= "public Gdk.Region Copy ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Region</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "M:Gdk.Region" /> </returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "RectIn" >
<MemberSignature Language= "C#" Value= "public Gdk.OverlapType RectIn (Gdk.Rectangle rect);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.OverlapType</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "rect" Type= "Gdk.Rectangle" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "rect" > a <see cref= "M:Gdk.Rectangle" /> </param>
<returns > a <see cref= "M:Gdk.OverlapType" /> </returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "SpansIntersectForeach" >
<MemberSignature Language= "C#" Value= "public void SpansIntersectForeach (Gdk.Span spans, int n_spans, bool sorted, Gdk.SpanFunc function);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "spans" Type= "Gdk.Span" />
<Parameter Name= "n_spans" Type= "System.Int32" />
<Parameter Name= "sorted" Type= "System.Boolean" />
<Parameter Name= "function" Type= "Gdk.SpanFunc" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "spans" > a <see cref= "M:Gdk.Span" /> </param>
<param name= "n_spans" > a <see cref= "M:System.Int32" /> </param>
<param name= "sorted" > a <see cref= "M:System.Boolean" /> </param>
<param name= "function" > a <see cref= "M:Gdk.SpanFunc" /> </param>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Xor" >
<MemberSignature Language= "C#" Value= "public void Xor (Gdk.Region source2);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "source2" Type= "Gdk.Region" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "source2" > a <see cref= "M:Gdk.Region" /> </param>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Subtract" >
<MemberSignature Language= "C#" Value= "public void Subtract (Gdk.Region source2);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "source2" Type= "Gdk.Region" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "source2" > a <see cref= "M:Gdk.Region" /> </param>
<remarks />
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</Docs>
</Member>
<Member MemberName= "UnionWithRect" >
<MemberSignature Language= "C#" Value= "public void UnionWithRect (Gdk.Rectangle rect);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "rect" Type= "Gdk.Rectangle" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "rect" > a <see cref= "M:Gdk.Rectangle" /> </param>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Destroy" >
<MemberSignature Language= "C#" Value= "public void Destroy ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Offset" >
<MemberSignature Language= "C#" Value= "public void Offset (int dx, int dy);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "dx" Type= "System.Int32" />
<Parameter Name= "dy" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "dx" > a <see cref= "M:System.Int32" /> </param>
<param name= "dy" > a <see cref= "M:System.Int32" /> </param>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Empty" >
<MemberSignature Language= "C#" Value= "public bool Empty ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "M:System.Boolean" /> </returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Intersect" >
<MemberSignature Language= "C#" Value= "public void Intersect (Gdk.Region source2);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "source2" Type= "Gdk.Region" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "source2" > a <see cref= "M:Gdk.Region" /> </param>
<remarks />
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</Docs>
</Member>
<Member MemberName= "PointIn" >
<MemberSignature Language= "C#" Value= "public bool PointIn (int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "x" > a <see cref= "M:System.Int32" /> </param>
<param name= "y" > a <see cref= "M:System.Int32" /> </param>
<returns > a <see cref= "M:System.Boolean" /> </returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Union" >
<MemberSignature Language= "C#" Value= "public void Union (Gdk.Region source2);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "source2" Type= "Gdk.Region" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "source2" > a <see cref= "M:Gdk.Region" /> </param>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Equal" >
<MemberSignature Language= "C#" Value= "public bool Equal (Gdk.Region region2);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "region2" Type= "Gdk.Region" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "region2" > a <see cref= "M:Gdk.Region" /> </param>
<returns > a <see cref= "M:System.Boolean" /> </returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Shrink" >
<MemberSignature Language= "C#" Value= "public void Shrink (int dx, int dy);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "dx" Type= "System.Int32" />
<Parameter Name= "dy" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "dx" > a <see cref= "M:System.Int32" /> </param>
<param name= "dy" > a <see cref= "M:System.Int32" /> </param>
<remarks />
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Region (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
<returns > a <see cref= "T:Gdk.Region" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Region ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Region" /> </returns>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "GetRectangles" >
<MemberSignature Language= "C#" Value= "public Gdk.Rectangle[] GetRectangles ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Rectangle[]</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Rectangle[]" /> </returns>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "Clipbox" >
<MemberSignature Language= "C#" Value= "public Gdk.Rectangle Clipbox { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Rectangle</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Rectangle" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Polygon" >
<MemberSignature Language= "C#" Value= "public static Gdk.Region Polygon (Gdk.Point[] points, Gdk.FillRule fill_rule);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Region</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "points" Type= "Gdk.Point[]" />
<Parameter Name= "fill_rule" Type= "Gdk.FillRule" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "points" > a <see cref= "T:Gdk.Point" /> </param>
<param name= "fill_rule" > a <see cref= "T:System.Int32" /> </param>
<returns > a <see cref= "T:Gdk.Region" /> </returns>
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<remarks />
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</Docs>
</Member>
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</Members>
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</Type>