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<Type Name= "Vpath" FullName= "Art.Vpath" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public struct Vpath" />
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<AssemblyInfo >
<AssemblyName > art-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.8.0.0</AssemblyVersion>
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</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Art.Vpath Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Art.Vpath</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Art.Vpath New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Vpath</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
<returns > a <see cref= "T:Art.Vpath" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "NewCircle" >
<MemberSignature Language= "C#" Value= "public static Art.Vpath NewCircle (double x, double y, double r);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Vpath</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Double" />
<Parameter Name= "y" Type= "System.Double" />
<Parameter Name= "r" Type= "System.Double" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Double" /> </param>
<param name= "y" > a <see cref= "T:System.Double" /> </param>
<param name= "r" > a <see cref= "T:System.Double" /> </param>
<returns > a <see cref= "T:Art.Vpath" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "FromSvp" >
<MemberSignature Language= "C#" Value= "public static Art.Vpath FromSvp (Art.SVP svp);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Vpath</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "svp" Type= "Art.SVP" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "svp" > a <see cref= "T:Art.SVP" /> </param>
<returns > a <see cref= "T:Art.Vpath" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BboxIrect" >
<MemberSignature Language= "C#" Value= "public void BboxIrect (Art.IRect irect);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "irect" Type= "Art.IRect" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "irect" > a <see cref= "T:Art.IRect" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Dash" >
<MemberSignature Language= "C#" Value= "public Art.Vpath Dash (Art.VpathDash dash);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Vpath</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "dash" Type= "Art.VpathDash" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "dash" > a <see cref= "T:Art.VpathDash" /> </param>
<returns > a <see cref= "T:Art.Vpath" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Perturb" >
<MemberSignature Language= "C#" Value= "public Art.Vpath Perturb ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Vpath</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Art.Vpath" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AffineTransform" >
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<MemberSignature Language= "C#" Value= "public Art.Vpath AffineTransform (double[] matrix);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Art.Vpath</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "matrix" Type= "System.Double[]" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "matrix" > a <see cref= "T:System.Double[]" /> </param>
<returns > a <see cref= "T:Art.Vpath" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "BboxDrect" >
<MemberSignature Language= "C#" Value= "public void BboxDrect (Art.DRect drect);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "drect" Type= "Art.DRect" />
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</Parameters>
<Docs >
<summary > To be added</summary>
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<param name= "drect" > a <see cref= "T:Art.DRect" /> </param>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "AddPoint" >
<MemberSignature Language= "C#" Value= "public void AddPoint (out int pn_points, out int pn_points_max, Art.Pathcode code, double x, double y);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "pn_points" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "pn_points_max" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "code" Type= "Art.Pathcode" />
<Parameter Name= "x" Type= "System.Double" />
<Parameter Name= "y" Type= "System.Double" />
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</Parameters>
<Docs >
<summary > To be added</summary>
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<param name= "pn_points" > a <see cref= "T:System.Int32&" /> </param>
<param name= "pn_points_max" > a <see cref= "T:System.Int32&" /> </param>
<param name= "code" > a <see cref= "T:Art.Pathcode" /> </param>
<param name= "x" > a <see cref= "T:System.Double" /> </param>
<param name= "y" > a <see cref= "T:System.Double" /> </param>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Code" >
<MemberSignature Language= "C#" Value= "public Art.Pathcode Code;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Art.Pathcode</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "X" >
<MemberSignature Language= "C#" Value= "public double X;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Y" >
<MemberSignature Language= "C#" Value= "public double Y;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>