GtkSharp/doc/en/Gtk/Dialog.xml

280 lines
12 KiB
XML
Raw Normal View History

<Type Name="Dialog" FullName="Gtk.Dialog">
<TypeSignature Language="C#" Value="public class Dialog : Gtk.Window, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Duncan Mak" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Creates popup windows.</summary>
<remarks>
<para>Dialog boxes are a convenient way to prompt the user for a small amount of input, eg. to display a message, ask a question, or anything else that does not require extensive effort on the user's part.</para>
<para>GTK+ treats a dialog as a window split vertically. The top section is a <see cref="T:Gtk.VBox" />, and is where widgets such as a <see cref="T:Gtk.Label" /> or an <see cref="T:Gtk.Entry" /> should be packed. The bottom area is known as the <see cref="P:Gtk.Dialog.ActionArea" />. This is generally used for packing buttons into the dialog which may perform functions such as cancel, ok, or apply. The two areas are separated by a <see cref="T:Gtk.HSeparator" />.</para>
<para>The two primary areas of a dialog can be accessed as the <see cref="P:Gtk.Dialog.Vbox" /> property and the <see cref="P:Gtk.Dialog.ActionArea" /> property. To set the dialog to be model, use the <see cref="P:Gtk.Window.Model" /> property.</para>
<para>If you want to block waiting for a dialog to return before returning control flow to your code, you can call <see cref="M:Gtk.Dialog.Run" />. This function enters a recursive main loop and waits for the user to respond to the dialog, returning the response ID corresponding to the button the user clicked.</para>
<para>For the simple dialog, in reality you'd probably use a <see cref="T:Gtk.MessageDialog" /> to save yourself some effort. But you'd need to create the dialog contents manually if you had more than a simple message in the dialog.</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Window</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="AddActionWidget">
<MemberSignature Language="C#" Value="public void AddActionWidget (Gtk.Widget child, int response_id);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child" Type="Gtk.Widget" />
<Parameter Name="response_id" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="child">To be added: an object of type 'Gtk.Widget'</param>
<param name="response_id">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Run">
<MemberSignature Language="C#" Value="public int Run ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Respond">
<MemberSignature Language="C#" Value="public void Respond (int response_id);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="response_id" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="response_id">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AddButton">
<MemberSignature Language="C#" Value="public Gtk.Widget AddButton (string button_text, int response_id);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="button_text" Type="System.String" />
<Parameter Name="response_id" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="button_text">To be added: an object of type 'string'</param>
<param name="response_id">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'Gtk.Widget'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetResponseSensitive">
<MemberSignature Language="C#" Value="public void SetResponseSensitive (int response_id, bool setting);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="response_id" Type="System.Int32" />
<Parameter Name="setting" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="response_id">To be added: an object of type 'int'</param>
<param name="setting">To be added: an object of type 'bool'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Dialog (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Dialog, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Dialog ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Dialog'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Dialog (string title, Gtk.Window parent, Gtk.DialogFlags flags);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="title" Type="System.String" />
<Parameter Name="parent" Type="Gtk.Window" />
<Parameter Name="flags" Type="Gtk.DialogFlags" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="title">To be added: an object of type 'string'</param>
<param name="parent">To be added: an object of type 'Gtk.Window'</param>
<param name="flags">To be added: an object of type 'Gtk.DialogFlags'</param>
<returns>To be added: an object of type 'Gtk.Dialog'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gtk.Dialog</summary>
<returns>The GLib Type for the Gtk.Dialog class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="ActionArea">
<MemberSignature Language="C#" Value="public Gtk.VBox ActionArea { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.VBox</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.VBox'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="VBox">
<MemberSignature Language="C#" Value="public Gtk.VBox VBox { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.VBox</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.VBox'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DefaultResponse">
<MemberSignature Language="C#" Value="public int DefaultResponse { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="HasSeparator">
<MemberSignature Language="C#" Value="public bool HasSeparator { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Response">
<MemberSignature Language="C#" Value="public event GtkSharp.ResponseHandler Response;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Close">
<MemberSignature Language="C#" Value="public event EventHandler Close;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Dialog (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Dialog, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.Dialog" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>