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<Type Name= "Matrix" FullName= "Pango.Matrix" >
<TypeSignature Language= "C#" Value= "public sealed struct Matrix" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > pango-sharp</AssemblyName>
<AssemblyPublicKey > [00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
<AssemblyVersion > 2.0.0.0</AssemblyVersion>
<AssemblyCulture > neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
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<summary > A structure specifying a transformation between user-space coordinates and device coordinates.</summary>
<remarks />
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</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Pango.Matrix Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Pango.Matrix</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
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<summary > An empty Pango.Matrix.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Xx" >
<MemberSignature Language= "C#" Value= "public double Xx;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
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<summary > 1st component of the transformation matrix</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Xy" >
<MemberSignature Language= "C#" Value= "public double Xy;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
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<summary > 2nd component of the transformation matrix </summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Yx" >
<MemberSignature Language= "C#" Value= "public double Yx;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
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<summary > 3rd component of the transformation matrix</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Yy" >
<MemberSignature Language= "C#" Value= "public double Yy;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
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<summary > 4th component of the transformation matrix</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= "X0" >
<MemberSignature Language= "C#" Value= "public double X0;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
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<summary > x translation</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Y0" >
<MemberSignature Language= "C#" Value= "public double Y0;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
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<summary > y translation</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Pango.Matrix New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Pango.Matrix</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Creates a new Matrix.</summary>
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<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
<returns > a <see cref= "T:Pango.Matrix" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Translate" >
<MemberSignature Language= "C#" Value= "public void Translate (double tx, double ty);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "tx" Type= "System.Double" />
<Parameter Name= "ty" Type= "System.Double" />
</Parameters>
<Docs >
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<summary > Changes the transformation represented by the matrix to be the transformation given by first translating by (tx, ty) then applying the original transformation.</summary>
<param name= "tx" > amount to translate in the X direction</param>
<param name= "ty" > amount to translate in the Y direction</param>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Copy" >
<MemberSignature Language= "C#" Value= "public Pango.Matrix Copy ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Pango.Matrix</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Copies a Pango.Matrix</summary>
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<returns > a <see cref= "T:Pango.Matrix" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Free" >
<MemberSignature Language= "C#" Value= "public void Free ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Free a <see cref= "T:Pango.Matrix" /> created by <see cref= "M:Pango.Matrix.Copy()" /> ,</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Concat" >
<MemberSignature Language= "C#" Value= "public void Concat (Pango.Matrix new_matrix);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "new_matrix" Type= "Pango.Matrix" />
</Parameters>
<Docs >
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<summary > Changes the transformation represented by the matrix to be the transformation given by first applying transformation given by <paramref name= "new_matrix" /> then applying the original transformation.</summary>
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<param name= "new_matrix" > a <see cref= "T:Pango.Matrix" /> </param>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Scale" >
<MemberSignature Language= "C#" Value= "public void Scale (double scale_x, double scale_y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "scale_x" Type= "System.Double" />
<Parameter Name= "scale_y" Type= "System.Double" />
</Parameters>
<Docs >
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<summary > Changes the transformation represented by the matrix to be the transformation given by first scaling by sx in the X direction and sy in the Y direction then applying the original transformation.</summary>
<param name= "scale_x" > amount to scale by in X direction</param>
<param name= "scale_y" > amount to scale by in Y direction</param>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Rotate" >
<MemberSignature Language= "C#" Value= "public void Rotate (double degrees);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "degrees" Type= "System.Double" />
</Parameters>
<Docs >
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<summary > Changes the transformation represented by the matrix to be the transformation given by first rotating by degrees degrees counter-clockwise then applying the original transformation.</summary>
<param name= "degrees" > degrees to rotate counter-clockwise </param>
<remarks />
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</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property. </summary>
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<returns > a <see cref= "T:GLib.GType" /> </returns>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Pango.Matrix" /> .</remarks>
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</Docs>
</Member>
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<Member MemberName= "Identity" >
<MemberSignature Language= "C#" Value= "public static Pango.Matrix Identity;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Pango.Matrix</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > Can be used to initialize a PangoMatrix to the identity transform.</summary>
<remarks > This is the equivalent of PANGO_MATRIX_INIT in C.</remarks>
</Docs>
</Member>
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</Members>
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</Type>