<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <linklocation="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<summary>Details of events coming from CanvasItems. See <seecref="T:Gnome.CanvasItem"/>.</summary>
<remarks>Contains mouse button clicks, motion, enter/leave, and key press events from CanvasItems. Use these to create user interactive items. The x and y coordinates of the event structure have been converted to canvas world coordinates.
<blocksubset="none"type="note">
<para>To signify that an event has been handled, and stop it from being further emitted, set <seecref="P:GLib.SignalArgs.Retval"/> to true.
<returns>A new <seecref="T:Gnome.CanvasEventArgs"/>.</returns>
<remarks>Create a new <seecref="T:Gnome.CanvasEventArgs"/> instance with this constructor if you need to invoke a <seecref="T:Gnome.CanvasEventHandler"/> delegate.</remarks>