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<Type Name= "DruidPage" FullName= "Gnome.DruidPage" >
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<TypeSignature Language= "C#" Value= "public class DruidPage : Gtk.Bin, Implementor, IWrapper, IDisposable" Maintainer= "John Luke" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > A widget representing a single page inside a druid.</summary>
<remarks > The functions in this page are mostly only for the information of developers -- they should never need to call them directly. Typically, a druid will connect to the various signals described here as a way of controlling the behaviour of druids that do not just proceed in a front-to-back fashion (for example, where the subsequent pages depend upon the choice made at some point).</remarks>
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</Docs>
<Base >
<BaseTypeName > Gtk.Bin</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Finish" >
<MemberSignature Language= "C#" Value= "public void Finish ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Emit the <see cref= "E:Gnome.DruidPage.Finish" /> event.</summary>
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<remarks > </remarks>
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</Docs>
</Member>
<Member MemberName= "Next" >
<MemberSignature Language= "C#" Value= "public bool Next ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Emit the <see cref= "E:Gnome.DruidPage.Next" /> event.</summary>
<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
<remarks > It is called by gnome-druid exclusively. It is expected that non-linear Druids will override this signal and return <see langword= "true" /> if it handles changing pages.</remarks>
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</Docs>
</Member>
<Member MemberName= "Cancel" >
<MemberSignature Language= "C#" Value= "public bool Cancel ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Emit the <see cref= "E:Gnome.DruidPage.Next" /> event.</summary>
<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
<remarks > It is called by gnome-druid exclusively. It is expected that a Druid will override this signal and return <see langword= "true" /> if it does not want to exit.</remarks>
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</Docs>
</Member>
<Member MemberName= "Prepare" >
<MemberSignature Language= "C#" Value= "public void Prepare ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Emit the <see cref= "E:Gnome.DruidPage.Prepare" /> event.</summary>
<remarks > It is called by <see cref= "T:Gnome.Druid" /> exclusively. This function is called immediately prior to a druid page being shown so that it can "prepare" for display.</remarks>
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</Docs>
</Member>
<Member MemberName= "Back" >
<MemberSignature Language= "C#" Value= "public bool Back ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Emit the <see cref= "E:Gnome.DruidPage.Back" /> event.</summary>
<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
<remarks > It is called by <see cref= "T:Gnome.Druid" /> exclusively. It is expected that non-linear Druids will override this signal and return <see langword= "true" /> if it handles changing pages.</remarks>
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</Docs>
</Member>
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public DruidPage (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of DruidPage, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public DruidPage ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Creates a new <see cref= "T:Gnome.DruidPage" /> .</summary>
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<returns > an object of type <see cref= "T:Gnome.DruidPage" /> </returns>
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<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= "CancelClicked" >
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<MemberSignature Language= "C#" Value= "public event Gnome.CancelClickedHandler CancelClicked;" />
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<MemberType > Event</MemberType>
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<ReturnValue >
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<ReturnType > Gnome.CancelClickedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
<Docs >
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<summary > Emitted when the "Cancel" button of the page is clicked.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= "BackClicked" >
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<MemberSignature Language= "C#" Value= "public event Gnome.BackClickedHandler BackClicked;" />
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<MemberType > Event</MemberType>
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<ReturnValue >
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<ReturnType > Gnome.BackClickedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
<Docs >
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<summary > Emitted when the "Back" button of the page is clicked.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= "FinishClicked" >
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<MemberSignature Language= "C#" Value= "public event Gnome.FinishClickedHandler FinishClicked;" />
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<MemberType > Event</MemberType>
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<ReturnValue >
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<ReturnType > Gnome.FinishClickedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
<Docs >
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<summary > Emitted when the "Finish" button of the page is clicked.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= "NextClicked" >
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<MemberSignature Language= "C#" Value= "public event Gnome.NextClickedHandler NextClicked;" />
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<MemberType > Event</MemberType>
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<ReturnValue >
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<ReturnType > Gnome.NextClickedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
<Docs >
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<summary > Emitted when the "Next" button of the page is clicked.</summary>
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<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= "Prepared" >
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<MemberSignature Language= "C#" Value= "public event Gnome.PreparedHandler Prepared;" />
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<MemberType > Event</MemberType>
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<ReturnValue >
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<ReturnType > Gnome.PreparedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
<Docs >
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<summary > Emitted immediately prior to a druid page being shown.</summary>
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<remarks >
</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<returns > a <see cref= "T:GLib.GType" /> </returns>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gnome.DruidPage" /> .</remarks>
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</Docs>
</Member>
<Member MemberName= "OnPrepared" >
<MemberSignature Language= "C#" Value= "protected virtual void OnPrepared (Gtk.Widget druid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "druid" Type= "Gtk.Widget" />
</Parameters>
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.DruidPage.Prepared" /> event.</summary>
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<param name= "druid" > a <see cref= "T:Gtk.Widget" /> </param>
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<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.DruidPage.Prepared" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnNextClicked" >
<MemberSignature Language= "C#" Value= "protected virtual bool OnNextClicked (Gtk.Widget druid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "druid" Type= "Gtk.Widget" />
</Parameters>
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.DruidPage.NextClicked" /> event.</summary>
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<param name= "druid" > a <see cref= "T:Gtk.Widget" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
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<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.DruidPage.NextClicked" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnFinishClicked" >
<MemberSignature Language= "C#" Value= "protected virtual void OnFinishClicked (Gtk.Widget druid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "druid" Type= "Gtk.Widget" />
</Parameters>
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.DruidPage.FinishClicked" /> event.</summary>
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<param name= "druid" > a <see cref= "T:Gtk.Widget" /> </param>
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<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.DruidPage.FinishClicked" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnBackClicked" >
<MemberSignature Language= "C#" Value= "protected virtual bool OnBackClicked (Gtk.Widget druid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "druid" Type= "Gtk.Widget" />
</Parameters>
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.DruidPage.BackClicked" /> event.</summary>
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<param name= "druid" > a <see cref= "T:Gtk.Widget" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
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<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.DruidPage.BackClicked" /> event.</remarks>
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</Docs>
</Member>
<Member MemberName= "OnCancelClicked" >
<MemberSignature Language= "C#" Value= "protected virtual bool OnCancelClicked (Gtk.Widget druid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "druid" Type= "Gtk.Widget" />
</Parameters>
<Docs >
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<summary > Default handler for the <see cref= "M:Gnome.DruidPage.CancelClicked" /> event.</summary>
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<param name= "druid" > a <see cref= "T:Gtk.Widget" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
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<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gnome.DruidPage.CancelClicked" /> event.</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected DruidPage (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Gnome.DruidPage" /> </returns>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
</Member>
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</Members>
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</Type>