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<Type Name= "HBox" FullName= "Gtk.HBox" >
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<TypeSignature Language= "C#" Maintainer= "Lee Mallabone" Value= "public class HBox : Gtk.Box" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.10.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > An HBox is a specific type of <see cref= "T:Gtk.Container" /> for packing widgets horizontally.
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<example > <code lang= "C#" >
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using System;
using Gtk;
class HBoxTester {
static void Main ()
{
Application.Init ();
Window myWindow = new Window ("HBox Widget");
HBox myBox = new HBox (false, 4);
//Add some buttons to the horizontal box
AddButton (myBox);
AddButton (myBox);
//Add the box to a Window container
myWindow.Add (myBox);
myWindow.ShowAll ();
Application.Run ();
}
static void AddButton (HBox box)
{
box.PackStart (new Button ("Button"), true, false, 0);
}
}
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</code> </example> </summary>
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<remarks >
<para > Other ways of laying out widgets include using a vertical box, (see <see cref= "T:Gtk.VBox" /> ), a table, (see <see cref= "T:Gtk.Table" /> ), button boxes, etc.</para>
<para >
Useful methods for manipulating boxes can be found in the superclass for HBox, <see cref= "T:Gtk.Box" /> .
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</para>
</remarks>
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</Docs>
<Base >
<BaseTypeName > Gtk.Box</BaseTypeName>
</Base>
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<Interfaces >
</Interfaces>
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<Members >
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public HBox (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public HBox (bool homogeneous, int spacing);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "homogeneous" Type= "System.Boolean" />
<Parameter Name= "spacing" Type= "System.Int32" />
</Parameters>
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<Docs >
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<summary > The main way to create a new HBox.</summary>
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<param name= "homogeneous" > If <see langword= "true" /> , all widgets in the box are forced to be equally sized.</param>
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<param name= "spacing" > The number of pixels to place between each widget in the box.</param>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "GType" >
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<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
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<ReturnType > GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
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<summary > GType Property.</summary>
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<value > a <see cref= "T:GLib.GType" /> </value>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gtk.HBox" /> .</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected HBox (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > System.Obsolete</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public HBox ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Default constructor.</summary>
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<remarks />
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</Docs>
</Member>
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</Members>
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</Type>