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* en/Gtk/MetricType.xml:
* en/Gtk/ObjectFlags.xml: more documentation from Jonathan Kessler <Jwkpiano1@comcast.net>. svn path=/trunk/gtk-sharp/; revision=16720
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2003-07-26 Duncan Mak <duncan@ximian.com>
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* en/Gtk/MetricType.xml:
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* en/Gtk/ObjectFlags.xml: more documentation from
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Jonathan Kessler <Jwkpiano1@comcast.net>.
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2003-07-25 Duncan Mak <duncan@ximian.com>
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2003-07-25 Duncan Mak <duncan@ximian.com>
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* en/Gtk/DestDefaults.xml: more documentation from
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* en/Gtk/DestDefaults.xml: more documentation from
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<Type Name="MetricType" FullName="Gtk.MetricType">
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<Type Name="MetricType" FullName="Gtk.MetricType">
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<TypeSignature Language="C#" Maintainer="auto" Value="public enum MetricType;" />
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<TypeSignature Language="C#" Maintainer="Jonathan Kessler (Jwkpiano1@comcast.net)" Value="public enum MetricType;" />
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<AssemblyInfo>
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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@ -7,8 +7,8 @@
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</AssemblyInfo>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<Docs>
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<summary>To be added</summary>
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<summary>An enumeration used to determine which unit of measurement is currently being used.</summary>
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<remarks>To be added</remarks>
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<remarks>This enumeration is used by <see cref="T:Gtk.HRuler" />, <see cref="T:Gtk.VRuler" />, and <see cref="T:Gtk.Ruler" />.</remarks>
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</Docs>
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</Docs>
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<Base>
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<Base>
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<BaseTypeName>System.Enum</BaseTypeName>
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<BaseTypeName>System.Enum</BaseTypeName>
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</ReturnValue>
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</ReturnValue>
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<Parameters />
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<Parameters />
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<Docs>
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<Docs>
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<summary>To be added</summary>
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<summary>The pixel unit of measurement.</summary>
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<remarks>To be added</remarks>
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<remarks></remarks>
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</Docs>
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</Docs>
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</Member>
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</Member>
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<Member MemberName="Inches">
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<Member MemberName="Inches">
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</ReturnValue>
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</ReturnValue>
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<Parameters />
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<Parameters />
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<Docs>
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<Docs>
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<summary>To be added</summary>
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<summary>The inch unit of measurement.</summary>
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<remarks>To be added</remarks>
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<remarks></remarks>
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</Docs>
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</Docs>
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</Member>
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</Member>
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<Member MemberName="Centimeters">
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<Member MemberName="Centimeters">
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</ReturnValue>
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</ReturnValue>
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<Parameters />
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<Parameters />
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<Docs>
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<Docs>
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<summary>To be added</summary>
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<summary>The centimeter unit of measurement.</summary>
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<remarks>To be added</remarks>
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<remarks></remarks>
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</Docs>
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</Docs>
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</Member>
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</Member>
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<Member MemberName="value__">
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<Member MemberName="value__">
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<Type Name="ObjectFlags" FullName="Gtk.ObjectFlags">
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<Type Name="ObjectFlags" FullName="Gtk.ObjectFlags">
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<TypeSignature Language="C#" Value="public enum ObjectFlags" Maintainer="auto" />
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<TypeSignature Language="C#" Value="public enum ObjectFlags" Maintainer="Jonathan Kessler (Jwkpiano1@comcast.net)" />
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<AssemblyInfo>
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey></AssemblyPublicKey>
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<AssemblyPublicKey></AssemblyPublicKey>
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</AssemblyInfo>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<Docs>
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<summary>To be added</summary>
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<summary>An enumeration containing the states of an object.</summary>
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<remarks>To be added</remarks>
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<remarks></remarks>
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</Docs>
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</Docs>
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<Base>
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<Base>
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<BaseTypeName>System.Enum</BaseTypeName>
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<BaseTypeName>System.Enum</BaseTypeName>
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</ReturnValue>
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</ReturnValue>
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<Parameters></Parameters>
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<Parameters></Parameters>
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<Docs>
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<Docs>
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<summary>To be added</summary>
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<summary>If set, the object is currently being destroyed.</summary>
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<remarks>To be added</remarks>
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<remarks></remarks>
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</Docs>
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</Docs>
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</Member>
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</Member>
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<Member MemberName="Floating">
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<Member MemberName="Floating">
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</ReturnValue>
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</ReturnValue>
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<Parameters></Parameters>
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<Parameters></Parameters>
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<Docs>
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<Docs>
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<summary>To be added</summary>
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<summary>If set, the object is orphaned.</summary>
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<remarks>To be added</remarks>
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<remarks></remarks>
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</Docs>
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</Docs>
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</Member>
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</Member>
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<Member MemberName="Reserved1">
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<Member MemberName="Reserved1">
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</ReturnValue>
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</ReturnValue>
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<Parameters></Parameters>
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<Parameters></Parameters>
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<Docs>
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<Docs>
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<summary>To be added</summary>
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<summary>Reserved for future use.</summary>
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<remarks>To be added</remarks>
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<remarks></remarks>
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</Docs>
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</Docs>
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</Member>
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</Member>
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<Member MemberName="Reserved2">
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<Member MemberName="Reserved2">
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@ -76,8 +76,8 @@
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</ReturnValue>
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</ReturnValue>
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<Parameters></Parameters>
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<Parameters></Parameters>
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<Docs>
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<Docs>
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<summary>To be added</summary>
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<summary>Reserved for future use.</summary>
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<remarks>To be added</remarks>
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<remarks></remarks>
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</Docs>
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</Docs>
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</Member>
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</Member>
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<Member MemberName="value__">
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<Member MemberName="value__">
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