mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-25 01:45:32 +00:00
2004-12-20 John Luke <john.luke@gmail.com>
* en/Gtk/CellView.xml: doc most of this * en/Gtk/EntryCompletion.xml: add an example from GtkDemo svn path=/trunk/gtk-sharp/; revision=38008
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2004-12-20 John Luke <john.luke@gmail.com>
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* en/Gtk/CellView.xml: doc most of this
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* en/Gtk/EntryCompletion.xml: add an example from GtkDemo
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2004-12-20 Dan Winship <danw@novell.com>
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* en/Gtk/TextCharPredicate.xml: update signature... this is usable now
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@ -9,8 +9,8 @@
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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<summary>A widget displaying a single row of a <see cref="T:Gtk.TreeModel" /></summary>
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<remarks>A <see cref="T:Gtk.CellView" /> displays a single row of a <see cref="T:Gtk.TreeModel" />, using cell renderers just like <see cref="T:Gtk.TreeView" />. <see cref="T:Gtk.CellView" /> does not support some of the more complex features of <see cref="T:Gtk.TreeView" />, like cell editing and drag and drop.</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Widget</BaseTypeName>
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@ -41,10 +41,10 @@
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<Parameter Name="markup" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<summary>Creates a new <see cref="T:Gtk.CellView" /> widget, adds a <see cref="T:Gtk.CellRendererText" /> to it, and makes its show <paramref name="markup" />.</summary>
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<param name="markup">a <see cref="T:System.String" /></param>
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<returns>a <see cref="T:Gtk.CellView" /></returns>
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<remarks>To be added</remarks>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="NewWithText">
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<Parameter Name="text" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<summary>Creates a new <see cref="T:Gtk.CellView" /> widget, adds a <see cref="T:Gtk.CellRendererText" /> to it, and makes its show <paramref name="text" />.</summary>
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<param name="text">a <see cref="T:System.String" /></param>
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<returns>a <see cref="T:Gtk.CellView" /></returns>
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<remarks>To be added</remarks>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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@ -105,11 +105,11 @@
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<Parameter Name="requisition" Type="Gtk.Requisition" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<summary>Sets <paramref name="requisition" /> to the size needed by the CellView to display the model row pointed to by <paramref name="path" />.</summary>
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<param name="path">a <see cref="T:Gtk.TreePath" /></param>
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<param name="requisition">a <see cref="T:Gtk.Requisition" /></param>
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<param name="requisition">a <see cref="T:Gtk.Requisition" />, return location for the size</param>
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<returns>a <see cref="T:System.Boolean" /></returns>
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<remarks>To be added</remarks>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Reorder">
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<summary>Internal constructor</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<returns>a <see cref="T:Gtk.CellView" /></returns>
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<remarks>To be added</remarks>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<summary>Internal constructor</summary>
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<param name="raw">a <see cref="T:System.IntPtr" /></param>
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<returns>a <see cref="T:Gtk.CellView" /></returns>
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<remarks>To be added</remarks>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<summary>Creates a new <see cref="T:Gtk.CellView" /> widget.</summary>
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<returns>a <see cref="T:Gtk.CellView" /></returns>
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<remarks>To be added</remarks>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<Parameter Name="pixbuf" Type="Gdk.Pixbuf" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<summary>Creates a new <see cref="T:Gtk.CellView" /> widget, adds a <see cref="T:Gtk.CellRendererPixbuf" /> to it, and makes its show <paramref name="pixbuf" />.</summary>
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<param name="pixbuf">a <see cref="T:Gdk.Pixbuf" /></param>
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<returns>a <see cref="T:Gtk.CellView" /></returns>
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<remarks>To be added</remarks>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GType">
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<summary>GType Property.</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks>To be added</remarks>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.CellView" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName="BackgroundGdk">
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<summary>The background color as a <see cref="T:Gdk.Color" /></summary>
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<returns>a <see cref="T:Gdk.Color" /></returns>
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<remarks>To be added</remarks>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Background">
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<summary>Background color as a string.</summary>
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<returns>a <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Model">
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<ReturnType>Gtk.TreeModel</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<summary>Sets the model for the CellView.</summary>
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<returns>a <see cref="T:Gtk.TreeModel" /></returns>
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<remarks>To be added</remarks>
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<remarks>If the CellView already has a model set, it will remove it before setting the new model. If <paramref name="model" /> is <see langword="null" />, then it will unset the old model.</remarks>
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</Docs>
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</Member>
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<Member MemberName="BackgroundColor">
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<ReturnType>Gdk.Color</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<summary>The background color</summary>
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<returns>a <see cref="T:Gdk.Color" /></returns>
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<remarks>To be added</remarks>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="DisplayedRow">
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:Gtk.TreePath" /></returns>
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<remarks>To be added</remarks>
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<summary>The row of the model that is currently displayed</summary>
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<returns>a <see cref="T:Gtk.TreePath" />, or <see langword="null" /> to unset.</returns>
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<remarks>If the path is unset, then the contents of the cellview "stick" at their last value; this is not normally a desired result, but may be a needed intermediate state if say, the model for the <see cref="T:Gtk.CellView" /> becomes temporarily empty.</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetCellDataFunc">
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This object allows a widget to suggest possible completions of a string which has been partially entered.
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</summary>
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<remarks>
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The partially-entered string is also referred to as a "key".
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<para>
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The partially-entered string is also referred to as a "key".
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</para>
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<example>
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<code lang="C#">
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using System;
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using Gtk;
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public class DemoEntryCompletion : Window
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{
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static void Main ()
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{
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Application.Init ();
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new DemoEntryCompletion ();
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Application.Run ();
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}
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public DemoEntryCompletion () : base ("Demo Entry Completion")
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{
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this.BorderWidth = 10;
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this.Resizable = false;
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VBox vbox = new VBox ();
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Label label = new Label ("Completion demo, try writing <b>total</b> or </b>gnome</b> for example.");
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label.UseMarkup = true;
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vbox.PackStart (label, false, true, 0);
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Entry entry = new Entry ();
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entry.Completion = new EntryCompletion ();
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entry.Completion.Model = CreateCompletionModel ();
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entry.Completion.TextColumn = 0;
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vbox.PackStart (entry, false, true, 0);
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this.Add (vbox);
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this.ShowAll ();
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}
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TreeModel CreateCompletionModel ()
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{
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ListStore store = new ListStore (typeof (string));
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store.AppendValues ("GNOME");
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store.AppendValues ("total");
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store.AppendValues ("totally");
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return store;
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}
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}
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</code>
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</example>
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</remarks>
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</Docs>
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<Base>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<summary>GType Property.</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks />
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.EntryCompletion" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName="MinimumKeyLength">
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Setting this property generates acompletion list with just strings.
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<summary>Setting this property generates a completion list with just strings.
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</summary>
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<returns>a <see cref="T:System.Int32" /></returns>
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<remarks>
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