svn path=/trunk/gtk-sharp/; revision=63464
This commit is contained in:
Miguel de Icaza 2006-08-08 05:34:34 +00:00
parent 11f2c25305
commit 451c2c3c2d
2 changed files with 14 additions and 11 deletions

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@ -9,7 +9,7 @@
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs> <Docs>
<summary>The <see cref="T:Gtk.TreeIter" /> is the primary structure for accessing a tree row.</summary> <summary>The <see cref="T:Gtk.TreeIter" /> is the primary structure for accessing a tree row.</summary>
<remarks>Models are expected to put a unique integer in the <see cref="F:Gtk.TreeIter.stamp" /> field, and put model-specific data in the three <see cref="F:Gtk.TreeIter.user_data" /> fields.</remarks> <remarks>Models are expected to put a unique integer in the <see cref="F:Gtk.TreeIter.Stamp" /> field, and put model-specific data in the three <see cref="F:Gtk.TreeIter.user_data" /> fields.</remarks>
</Docs> </Docs>
<Base> <Base>
<BaseTypeName>System.ValueType</BaseTypeName> <BaseTypeName>System.ValueType</BaseTypeName>

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@ -9,7 +9,14 @@
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs> <Docs>
<summary>A VBox is a specific type of <see cref="T:Gtk.Container" /> for packing widgets vertically. <summary>A VBox is a specific type of <see cref="T:Gtk.Container" /> for packing widgets vertically.
<example> </summary>
<remarks>
<para>Other ways of laying out widgets include using a horizontal box, (see <see cref="T:Gtk.HBox" />), a table, (see <see cref="T:Gtk.Table" />), button boxes, etc.</para>
<para>
Useful methods for manipulating boxes can be found in the superclass for HBox, <see cref="T:Gtk.Box" />.
</para>
<para>Here is a simple example of the class' usage:</para>
<example>
<code lang="C#"> <code lang="C#">
using System; using System;
using Gtk; using Gtk;
@ -35,18 +42,14 @@ class VBoxTester {
} }
} }
</code> </code>
</example></summary> </example>
<remarks>
<para>Other ways of laying out widgets include using a horizontal box, (see <see cref="T:Gtk.HBox" />), a table, (see <see cref="T:Gtk.Table" />), button boxes, etc.</para>
<para>
Useful methods for manipulating boxes can be found in the superclass for HBox, <see cref="T:Gtk.Box" />.
</para>
</remarks> </remarks>
</Docs> </Docs>
<Base> <Base>
<BaseTypeName>Gtk.Box</BaseTypeName> <BaseTypeName>Gtk.Box</BaseTypeName>
</Base> </Base>
<Interfaces></Interfaces> <Interfaces>
</Interfaces>
<Members> <Members>
<Member MemberName=".ctor"> <Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public VBox (IntPtr raw);" /> <MemberSignature Language="C#" Value="public VBox (IntPtr raw);" />