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https://github.com/Ryujinx/GtkSharp.git
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patch from dwashington@gmx.net
svn path=/trunk/gtk-sharp/; revision=63464
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@ -9,7 +9,7 @@
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<Docs>
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<summary>The <see cref="T:Gtk.TreeIter" /> is the primary structure for accessing a tree row.</summary>
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<summary>The <see cref="T:Gtk.TreeIter" /> is the primary structure for accessing a tree row.</summary>
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<remarks>Models are expected to put a unique integer in the <see cref="F:Gtk.TreeIter.stamp" /> field, and put model-specific data in the three <see cref="F:Gtk.TreeIter.user_data" /> fields.</remarks>
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<remarks>Models are expected to put a unique integer in the <see cref="F:Gtk.TreeIter.Stamp" /> field, and put model-specific data in the three <see cref="F:Gtk.TreeIter.user_data" /> fields.</remarks>
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</Docs>
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</Docs>
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<Base>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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<BaseTypeName>System.ValueType</BaseTypeName>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<Docs>
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<summary>A VBox is a specific type of <see cref="T:Gtk.Container" /> for packing widgets vertically.
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<summary>A VBox is a specific type of <see cref="T:Gtk.Container" /> for packing widgets vertically.
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<example>
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</summary>
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<remarks>
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<para>Other ways of laying out widgets include using a horizontal box, (see <see cref="T:Gtk.HBox" />), a table, (see <see cref="T:Gtk.Table" />), button boxes, etc.</para>
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<para>
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Useful methods for manipulating boxes can be found in the superclass for HBox, <see cref="T:Gtk.Box" />.
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</para>
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<para>Here is a simple example of the class' usage:</para>
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<example>
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<code lang="C#">
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<code lang="C#">
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using System;
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using System;
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using Gtk;
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using Gtk;
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@ -35,18 +42,14 @@ class VBoxTester {
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}
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}
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}
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}
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</code>
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</code>
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</example></summary>
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</example>
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<remarks>
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<para>Other ways of laying out widgets include using a horizontal box, (see <see cref="T:Gtk.HBox" />), a table, (see <see cref="T:Gtk.Table" />), button boxes, etc.</para>
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<para>
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Useful methods for manipulating boxes can be found in the superclass for HBox, <see cref="T:Gtk.Box" />.
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</para>
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</remarks>
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</remarks>
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</Docs>
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</Docs>
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<Base>
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<Base>
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<BaseTypeName>Gtk.Box</BaseTypeName>
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<BaseTypeName>Gtk.Box</BaseTypeName>
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</Base>
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</Base>
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<Interfaces></Interfaces>
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<Interfaces>
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</Interfaces>
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<Members>
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<Members>
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<Member MemberName=".ctor">
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public VBox (IntPtr raw);" />
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<MemberSignature Language="C#" Value="public VBox (IntPtr raw);" />
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