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2001-10-04 Mike Kestner <mkestner@speakeasy.net>
* gtk/Widget.cs : Implemented all the bool, string, and int props. svn path=/trunk/gtk-sharp/; revision=1083
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@ -1,3 +1,7 @@
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2001-10-04 Mike Kestner <mkestner@speakeasy.net>
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* gtk/Widget.cs : Implemented all the bool, string, and int props.
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2001-10-04 Mike Kestner <mkestner@speakeasy.net>
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* gdk/SimpleEvent.cs : Temporarily uncomment the GCHandle code until
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241
gtk/Widget.cs
241
gtk/Widget.cs
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@ -19,6 +19,247 @@ namespace Gtk {
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private Hashtable Signals = new Hashtable ();
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// Properties
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// FIXME: Implement Parent, Style, Event, & ExtensionEvents
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/// <summary>
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/// AppPaintable Property
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/// </summary>
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///
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/// <remarks>
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/// FIXME: What's this?
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/// </remarks>
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public bool AppPaintable {
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get {
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bool val;
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GetProperty ("app-paintable", out val);
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return val;
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}
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set {
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SetProperty ("app-paintable", value);
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}
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}
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/// <summary>
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/// CanDefault Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if the Widget can be the default for focus.
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/// </remarks>
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public bool CanDefault {
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get {
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bool val;
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GetProperty ("can-default", out val);
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return val;
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}
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set {
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SetProperty ("can-default", value);
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}
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}
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/// <summary>
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/// CanFocus Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if the Widget can obtain the input focus.
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/// </remarks>
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public bool CanFocus {
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get {
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bool val;
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GetProperty ("can-focus", out val);
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return val;
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}
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set {
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SetProperty ("can-focus", value);
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}
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}
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/// <summary>
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/// CompositeChild Property
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/// </summary>
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///
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/// <remarks>
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/// FIXME: What's this?
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/// </remarks>
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public bool CompositeChild {
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get {
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bool val;
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GetProperty ("composite-child", out val);
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return val;
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}
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set {
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SetProperty ("composite-child", value);
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}
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}
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/// <summary>
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/// HasDefault Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if the Widget is the default for focus.
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/// </remarks>
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public bool HasDefault {
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get {
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bool val;
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GetProperty ("has-default", out val);
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return val;
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}
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set {
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SetProperty ("has-default", value);
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}
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}
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/// <summary>
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/// HasFocus Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if the Widget has the input focus.
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/// </remarks>
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public bool HasFocus {
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get {
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bool val;
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GetProperty ("has-focus", out val);
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return val;
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}
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set {
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SetProperty ("has-focus", value);
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}
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}
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/// <summary>
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/// HeightRequest Property
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/// </summary>
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///
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/// <remarks>
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/// The desired height in pixels for the widget.
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/// </remarks>
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public int HeightRequest {
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get {
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int val;
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GetProperty ("height-request", out val);
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return val;
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}
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set {
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SetProperty ("height-request", value);
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}
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}
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/// <summary>
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/// Name Property
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/// </summary>
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///
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/// <remarks>
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/// The name of the widget.
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/// </remarks>
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public String Name {
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get {
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String val;
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GetProperty ("name", out val);
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return val;
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}
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set {
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SetProperty ("name", value);
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}
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}
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/// <summary>
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/// ReceivesDefault Property
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/// </summary>
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///
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/// <remarks>
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/// FIXME: What does this do?
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/// </remarks>
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public bool ReceivesDefault {
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get {
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bool val;
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GetProperty ("receives-default", out val);
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return val;
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}
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set {
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SetProperty ("receives-default", value);
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}
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}
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/// <summary>
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/// Sensitive Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if the Widget is sensitive to input.
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/// </remarks>
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public bool Sensitive {
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get {
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bool val;
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GetProperty ("sensitive", out val);
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return val;
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}
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set {
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SetProperty ("sensitive", value);
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}
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}
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/// <summary>
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/// Visible Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if the Widget is visible.
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/// </remarks>
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public bool Visible {
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get {
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bool val;
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GetProperty ("visible", out val);
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return val;
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}
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set {
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SetProperty ("visible", value);
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}
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}
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/// <summary>
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/// WidthRequest Property
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/// </summary>
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///
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/// <remarks>
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/// The desired height in pixels for the widget.
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/// </remarks>
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public int WidthRequest {
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get {
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int val;
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GetProperty ("width-request", out val);
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return val;
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}
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set {
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SetProperty ("width-request", value);
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}
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}
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/// <summary>
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/// DeleteEvent Event
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/// </summary>
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///
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/// <remarks>
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/// Signal emitted when a widget is deleted by the
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/// windowing environment.
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/// </remarks>
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public event EventHandler DeleteEvent {
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add {
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if (Events [DelEvName] == null)
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