mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-25 01:25:39 +00:00
More docs
svn path=/trunk/gtk-sharp/; revision=11765
This commit is contained in:
parent
293099fcee
commit
806e8d3026
|
@ -1,14 +1,61 @@
|
|||
<Type Name="Visual" FullName="Gdk.Visual">
|
||||
<TypeSignature Language="C#" Value="public class Visual : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
|
||||
<TypeSignature Language="C#" Value="public class Visual : GLib.Object, IWrapper, IDisposable" Maintainer="miguel" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gdk-sharp</AssemblyName>
|
||||
<AssemblyVersion>0.0.0.0</AssemblyVersion>
|
||||
<Attributes />
|
||||
</AssemblyInfo>
|
||||
<ThreadSafetyStatement>To be added</ThreadSafetyStatement>
|
||||
<ThreadSafetyStatement>Not thread safe</ThreadSafetyStatement>
|
||||
<Docs>
|
||||
<summary>To be added</summary>
|
||||
<remarks>To be added</remarks>
|
||||
<summary>Describes a particular video hardware display format.</summary>
|
||||
<remarks>
|
||||
<para>
|
||||
A Gdk.Visual describes a particular video hardware display
|
||||
format. It includes information about the number of bits used
|
||||
for each color, the way the bits are translated into an RGB
|
||||
value for display, and the way the bits are stored in
|
||||
memory. For example, a piece of display hardware might support
|
||||
24-bit color, 16-bit color, or 8-bit color; meaning
|
||||
24/16/8-bit pixel sizes. For a given pixel size, pixels can be
|
||||
in different formats; for example the "red" element of an RGB
|
||||
pixel may be in the top 8 bits of the pixel, or may be in the
|
||||
lower 4 bits.
|
||||
</para>
|
||||
<para>
|
||||
Usually you can avoid thinking about visuals in GTK+. Visuals
|
||||
are useful to interpret the contents of a <see
|
||||
cref="T:Gdk.Image"/>, but you should avoid GdkImage precisely
|
||||
because its contents depend on the display hardware; use <see
|
||||
cref="T:Gdk.Pixbuf"/> instead, for all but the most low-level
|
||||
purposes. Also, anytime you provide a <see
|
||||
cref="T:Gdk.Colormap"/>, the visual is implied as part of the
|
||||
colormap (<see cref="P:Gdk.Colormap.Visual"/>), so you won't
|
||||
have to provide a visual in addition.
|
||||
</para>
|
||||
<para>
|
||||
There are several standard visuals. The visual returned by
|
||||
<see cref="P:Gdk.Visual.System"/> is the system's default
|
||||
visual. <see cref="P:Gdk.Rgb.Visual"/> return the visual most
|
||||
suited to displaying full-color image data. If you use the
|
||||
calls in <see cref="T:Gdk.RGB"/>, you should create your
|
||||
windows using this visual (and the colormap returned by <see
|
||||
cref="P:Gdk.Rgb.Colormap"/>).
|
||||
</para>
|
||||
<para>
|
||||
A number of functions are provided for determining the "best"
|
||||
available visual. For the purposes of making this
|
||||
determination, higher bit depths are considered better, and
|
||||
for visuals of the same bit depth, <see
|
||||
cref="E:Gdk.VisualType.PseudoColor"/> is preferred at 8bpp,
|
||||
otherwise, the visual types are ranked in the order of
|
||||
(highest to lowest) <see cref="E:Gdk.VisualType.DirectColor"/>
|
||||
<see cref="E:Gdk.VisualType.TrueColor"/>, <see
|
||||
cref="E:Gdk.VisualType.PseudoColor"/>, <see
|
||||
cref="Gdk.VisualType.StaticColor"/>, <see
|
||||
cref="Gdk.VisualType.Grayscale"/>, then
|
||||
<see cref="E:Gdk.VisualType.StaticGray"/>.
|
||||
</para>
|
||||
</remarks>
|
||||
</Docs>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Object</BaseTypeName>
|
||||
|
@ -33,10 +80,19 @@
|
|||
<Parameter Name="depth" Type="System.Int32" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<summary>To be added</summary>
|
||||
<param name="depth">To be added: an object of type 'int'</param>
|
||||
<returns>To be added: an object of type 'Gdk.Visual'</returns>
|
||||
<remarks>To be added</remarks>
|
||||
<summary>Get the best visual with depth depth for the default GDK screen.</summary>
|
||||
<param name="depth">A bit depth</param>
|
||||
<returns>Best visual for the given depth.</returns>
|
||||
<remarks>
|
||||
<para>
|
||||
Get the best visual with depth depth for the default GDK
|
||||
screen. Color visuals and visuals with mutable colormaps
|
||||
are preferred over grayscale or fixed-colormap visuals.
|
||||
The return value should not be freed. <see
|
||||
langword="null"/> may be returned if no visual supports
|
||||
<paramref name="depth"/>.
|
||||
</para>
|
||||
</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="TypeGetType">
|
||||
|
@ -62,10 +118,19 @@
|
|||
<Parameter Name="visual_type" Type="Gdk.VisualType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<summary>To be added</summary>
|
||||
<param name="visual_type">To be added: an object of type 'Gdk.VisualType'</param>
|
||||
<returns>To be added: an object of type 'Gdk.Visual'</returns>
|
||||
<remarks>To be added</remarks>
|
||||
<summary>Get the best visual of the given visual_type for the default GDK screen.</summary>
|
||||
<param name="visual_type">Required visual type.</param>
|
||||
<returns>Best visual of the given type</returns>
|
||||
<remarks>
|
||||
<para>
|
||||
Get the best visual of the given <paramref
|
||||
name="visual_type"/> for the default GDK screen. Visuals
|
||||
with higher color depths are considered better. The return
|
||||
value should not be freed. <see langword="null"/> may be
|
||||
returned if no visual has type <paramref
|
||||
name="visual_type"/>.
|
||||
</para>
|
||||
</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetBestWithBoth">
|
||||
|
@ -79,11 +144,22 @@
|
|||
<Parameter Name="visual_type" Type="Gdk.VisualType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<summary>To be added</summary>
|
||||
<param name="depth">To be added: an object of type 'int'</param>
|
||||
<param name="visual_type">To be added: an object of type 'Gdk.VisualType'</param>
|
||||
<returns>To be added: an object of type 'Gdk.Visual'</returns>
|
||||
<remarks>To be added</remarks>
|
||||
<summary>Get the best visual given a visual type and a
|
||||
required depth.</summary>
|
||||
<param name="depth">Required depth.</param>
|
||||
<param name="visual_type">Required visual type.</param>
|
||||
<returns>Best visual of the given type and depth.</returns>
|
||||
<remarks>
|
||||
<para>
|
||||
Get the best visual of the given <paramref
|
||||
name="visual_type"/> at the given <paramref
|
||||
name="depth"/>for the default GDK screen. Visuals with
|
||||
higher color depths are considered better. The return
|
||||
value should not be freed. <see langword="null"/> may be
|
||||
returned if no visual that match the type <paramref
|
||||
name="visual_type"/> and <paramref name="depth"/>.
|
||||
</para>
|
||||
</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Finalize">
|
||||
|
@ -106,10 +182,10 @@
|
|||
<Parameter Name="gtype" Type="System.UInt32" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<summary>To be added</summary>
|
||||
<param name="gtype">To be added: an object of type 'uint'</param>
|
||||
<returns>To be added: an object of type 'Gdk.Visual'</returns>
|
||||
<remarks>To be added</remarks>
|
||||
<summary>Internal constructor</summary>
|
||||
<param name="gtype">GLib type.</param>
|
||||
<returns>A constructed Visual from a type</returns>
|
||||
<remarks>For internal use only.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
|
@ -156,9 +232,9 @@
|
|||
<ReturnType>Gdk.VisualType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added</summary>
|
||||
<returns>To be added: an object of type 'Gdk.VisualType'</returns>
|
||||
<remarks>To be added</remarks>
|
||||
<summary>Best visual type for the default Gdk screen</summary>
|
||||
<returns>The best visual type available.</returns>
|
||||
<remarks>Return the best available visual type for the default GDK screen.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="BestDepth">
|
||||
|
@ -168,9 +244,15 @@
|
|||
<ReturnType>System.Int32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added</summary>
|
||||
<returns>To be added: an object of type 'int'</returns>
|
||||
<remarks>To be added</remarks>
|
||||
<summary>Best depth for the default Gdk screen.</summary>
|
||||
<returns>The best depth</returns>
|
||||
<remarks>
|
||||
<para>
|
||||
Get the best available depth for the default GDK
|
||||
screen. "Best" means "largest," i.e. 32 preferred over 24
|
||||
preferred over 8 bits per pixel.
|
||||
</para>
|
||||
</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Best">
|
||||
|
@ -180,9 +262,9 @@
|
|||
<ReturnType>Gdk.Visual</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added</summary>
|
||||
<returns>To be added: an object of type 'Gdk.Visual'</returns>
|
||||
<remarks>To be added</remarks>
|
||||
<summary>Visual with the most available colors for the default GDK screen.</summary>
|
||||
<returns>The best visual.</returns>
|
||||
<remarks>Get the visual with the most available colors for the default GDK screen. </remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="System">
|
||||
|
@ -192,9 +274,11 @@
|
|||
<ReturnType>Gdk.Visual</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added</summary>
|
||||
<returns>To be added: an object of type 'Gdk.Visual'</returns>
|
||||
<remarks>To be added</remarks>
|
||||
<summary>The system'sdefault visual for the default GDK
|
||||
screen.</summary> <returns>The system visual</returns>
|
||||
<remarks>Get the system'sdefault visual for the default GDK
|
||||
screen. This is the visual for the root window of the
|
||||
display.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
|
|
Loading…
Reference in a new issue