Don't spam the log with these messages for private structs
(and don't count this in the statistics), as there are too
many. These kind of types are just empty structs marked as
hidden and private.
The pointer from native is stored inside of a class which
wraps the structure. Fields can be accessed by marshalling
from and to the pointer. glib: Value.Update does now invoke
a private Update() method which is needed to update the new
structures.
In a lot of places, we were only checking the presence of boolean
attributes, like "array", automatically assuming they were true. This
meant that we didn't allow setting them explicitly to false, which
apparently is needed for some bindings.
For all boolean attributes, we now use the GetAttributeAsBoolean method
added in the previous commit, to correctly check the value of the
attribute. As before, if the attribute is not present, it is considered
to be false.
Thanks to Stephan Sundermann for noticing this issue.
* generator/*.cs: Add a LogWriter class which formats warnings
consistently on the console. Supports the concept of non-fatal
validation warnings, since it doesn't rely on the unrolling of the
validation stack to associate a warning to a given type.
Main purpose was to add a non-fatal warning for missing element_type
attributes on list return values, though it results in cleaner log
output, and also updates some warning messages to be more helpful in
how to resolve them.
* generator/IGeneratable.cs: Remove MarshalReturnType, ToNativeReturnType,
FromNativeReturn and ToNativeReturn as they never returned something else
than MarshalType, FromNative/AllocNative and CallByName, respectively.
* generator/Signal.cs: Use AllocNative for IManualMarshalers.
svn path=/trunk/gtk-sharp/; revision=139849
* generator/ClassField.cs: Derive from StructField.
* generator/ObjectBase.cs: Implement validation mechanism for
class structures. If the structure contains bitfields or fields
of unknown types, we cannot generate it in managed code.
* generator/GObjectVM.cs: Fall back to glue if the class structure
cannot be generated. [Fixes#498051]
svn path=/trunk/gtk-sharp/; revision=133514
* generator/*.cs : switch to IntPtr marshaling for struct types
in the managed to native direction.
* gtk/*.custom : adjust to new gapi struct pinvoke sigs.
svn path=/trunk/gtk-sharp/; revision=83961
* generator/FieldBase.cs: Properly convert marshalled value
to native value.
* generator/CallbackGen.cs: Added parens to the result of ToNativeReturn,
since it may have problems with the cast.
svn path=/trunk/gtk-sharp/; revision=54671
as well as class properties
* gtk/gtk-api-2.4.raw:
* gtk/gtk-api-2.6.raw: Regen (adding properties to GtkFileChooser).
* generator/Property.cs (GenerateDecl): new method to generate
just a property declaration (for an interface).
(Generate): Add an "implementor" arg as with Method.Generate.
* generator/InterfaceGen.cs (Generate): Generate properties. Also,
validate methods *before* checking if they should be ignored,
since certain Method properties aren't set until Validate-time.
* generator/*.cs: misc minor changes/reorg for the above.
svn path=/trunk/gtk-sharp/; revision=47563
* generator/CodeGenerator.cs: add a --glue-includes flag
* generator/GenerationInfo.cs: Accept glue_includes value from
Main and output it to the glue_filename.
* generator/FieldBase.cs (Ignored): handle more ignorable cases.
(CheckGlue): New method to figure out what kind of glue we'll need
for a field.
(GenerateImports): generate appropriate imports per CheckGlue.
(GenerateGlue): Generate C glue for accessing a struct field;
either a fully-C-based accessor, or a method to just return the
field's offset in the struct.
(Generate): Use the generated glue to read the field.
* generator/PropertyBase.cs (CType): if the field is a single bit,
set its type to gboolean.
* generator/ObjectGen.cs (Generate):
* generator/OpaqueGen.cs (Generate): Call GenFields.
* generator/StructField.cs: Use FieldBase's glue-generation code
to handle bitfields. [#54489]
* generator/ObjectField.cs: Generates accessors for public fields
of objects and opaque structs. [#69514]
* generator/ClassBase.cs (ClassBase): Parse <fields> nodes and
create ObjectField objects.
(GenFields): Output field properties
(IgnoreMethod): Ignore Get/Set methods that duplicate fields
* generator/Makefile.am (sources): update
* {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as
public. Rename/retype some fields for consistency with earlier
hand-coded bindings.
* {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can
now be autogenerated.
* {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now
be autogenerated
* {gdk,glade,gnome,gtk,pango,vte}/Makefile.am
* {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am
* {gdk,gnome,gtk,pango}/glue/makefile.win32: Update
svn path=/trunk/gtk-sharp/; revision=44563
don't actually affect the generated output
* generator/PropertyBase.cs: new base class for fields and
properties (mostly containing code formerly in Property.cs).
* generator/Property.cs: derive from PropertyBase
* generator/FieldBase.cs: base class for fields (containing some
code formerly in Field.cs)
* generator/StructField.cs: class for struct fields (the rest of
what used to be Field.cs)
* generator/StructBase.cs: s/Field/StructField/
* gnome/Gnome.metadata: hide a few funky _get_ methods that the
generator is just now noticing, to preserve the old output.
svn path=/trunk/gtk-sharp/; revision=43896