* configure.in, makefile, makefile.win32: add gnome.
* doc/index.html, netdoc.xsl: Add gnome.
* gdk/Event.cs: New manual wrap for GdkEvent.
* generator/ClassBase.cs: Add methods GetProperty,
GetPropertyRecursively, GetMethodRecursively.
Move Parent property here from ObjectGen.cs. Pass this pointer
into Property.
* generator/Ctor.cs: Generate docs.
* generator/Method.cs, Property.cs: Tag method as "new" if a
Method/Property with the same name is found in the class hierarchy.
* generator/SignalHandler.cs: Correctly wrap complex signal argument
types. Add gnome directory.
* generator/SymbolTable.cs: Add manually wrapped types hash
(contains GLib.GSList and Gdk.Event). Add method IsManuallyWrapped.
* glib/SList.cs: Add constructor from IntPtr.
* glue/slist.c, glue/event.c: Added (field accessor glue).
* glue/Makefile.am: Update.
* parser/Gtk.metadata: Add new signal renames for new signals
exposed by GdkEvent changes.
* parser/README, parser/build.pl: Add libgnome, libgnomecanvas,
libgnomeui.
* parser/gapi2xml.pl: Handle literal-length array parameters,
and NULL property doc strings.
* sample/: Add new test GnomeHelloWorld.cs.
* gnome/: Added.
* parser/Gnome.metadata: Added.
svn path=/trunk/gtk-sharp/; revision=5461
* glib/UnwrappedObject.cs: New class which holds an IntPtr.
This is used in Value so that we can retrieve the IntPtr itself
for an object property.
* glib/Value.cs: Add UnwrappedObject cast operator.
* glib/Property.cs: If the retrieved value is an object,
and there is no wrapper object, create a new one.
svn path=/trunk/gtk-sharp/; revision=5440
* glib/EnumWrapper.cs: New class which holds an enum int.
* glib/Value.cs: Add support for glib enum types. We needed
to use EnumWrapper for this because otherwise the int operator
wouldn't know which glib function to use.
* generator/BoxedGen.cs, ClassBase.cs, Ctor.cs, EnumGen.cs,
InterfaceGen.cs, Method.cs, ObjectGen.cs, Signal.cs, StructGen.cs:
Create more doc stubs.
* generator/Property.cs: Generate enum values correctly.
* generator/Ctor.cs: Refactor generation to honor metadata-specified
collision preference.
* parser/Gtk.metadata: Added constructor collision preferences to
all known clashes.
* parse/Gdk.metadata: Added (for Pixbuf clashes).
svn path=/trunk/gtk-sharp/; revision=5437
* generator/GenBase.cs: new method AppendCustom, moved from ObjectGen.
* generator/BoxedGen.cs, ObjectGen.cs, StructGen.cs:
Call AppendCustom in Generate ();
* generator/Method.cs, Parameters.cs: Add support for "out"
parameters. Additionally, output an accessor instead of a
regular method if it is an accessor-style function (ie GetStartIter).
* generator/Property.cs: Add additional cast to Boxed, if necessary.
* glue/textiter.c: New constructor for GtkTextIter.
* glue/Makefile.am: Add textiter.c, build with Gtk+ cflags.
* configure.in: Check for Gtk+ cflags.
* parser/Metadata.pm, Gtk.metadata: Added.
* parser/gapi2xml.pl: Call Metadata::fixup on the document.
Also work around gtk's screwy boxed type name registration
(GtkFoo -> GtkTypeFoo).
* gtk/TextIter.custom: Added.
svn path=/trunk/gtk-sharp/; revision=5205
2002-05-23 Mike Kestner <mkestner@speakeasy.net>
* generator/BoxedGen.cs : Update for Static SymbolTable
* generator/CallbackGen.cs : Use GenBase and Parameters classes
* generator/CodeGenerator.cs : Update for Static SymbolTable
* generator/Ctor.cs : code from StructBase using Parameters class
* generator/EnumGen.cs : Use GenBase
* generator/GenBase.cs : Abstract Stream Writer creation, stream
boilerplate, and common *Name properties
* generator/IGeneratable.cs : Update for Static SymbolTable
* generator/InterfaceGen.cs : Use GenBase
* generator/Method.cs : code from StructBase using Parameters class
* generator/ObjectGen.cs : Major refactoring. Use GenBase. Build
tables of Member generatables at construct time to facilitate
future name collision resolution logic.
* generator/Parameters.cs : new generatable to abstract duplicated
parameter parsing logic.
* generator/Parser.cs : Update for Static SymbolTable
* generator/Property.cs : code from ObjectGen
* generator/Signal.cs : code from ObjectGen
* generator/SignalHandler.cs : Update for Static SymbolTable
* generator/StructBase.cs : Update for Static SymbolTable
* generator/StructGen.cs : Update for Static SymbolTable
* generator/SymbolTable.cs : Make all methods and private members
static. There is no reason to ever have multiple tables.
svn path=/trunk/gtk-sharp/; revision=4895