mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-26 13:15:39 +00:00
581dbea8ec
* en/* : run updater svn path=/trunk/gtk-sharp/; revision=28301
177 lines
5.8 KiB
XML
177 lines
5.8 KiB
XML
<Type Name="CanvasProxy" FullName="Gnome.CanvasProxy">
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<TypeSignature Language="C#" Value="public class CanvasProxy : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gnome.CanvasItem</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CanvasProxy (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of CanvasProxy, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CanvasProxy ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.CanvasProxy'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Coverage">
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<MemberSignature Language="C#" Value="public event EventHandler Coverage;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Unmap">
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<MemberSignature Language="C#" Value="public event EventHandler Unmap;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Map">
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<MemberSignature Language="C#" Value="public event EventHandler Map;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Unrealize">
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<MemberSignature Language="C#" Value="public event EventHandler Unrealize;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Realize">
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<MemberSignature Language="C#" Value="public event EventHandler Realize;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Update">
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<MemberSignature Language="C#" Value="public event Gnome.UpdateHandler Update;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.UpdateHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Draw">
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<MemberSignature Language="C#" Value="public event Gnome.DrawHandler Draw;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.DrawHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Render">
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<MemberSignature Language="C#" Value="public event Gnome.RenderHandler Render;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.RenderHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Point">
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<MemberSignature Language="C#" Value="public event Gnome.PointHandler Point;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.PointHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Bounds">
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<MemberSignature Language="C#" Value="public event Gnome.BoundsHandler Bounds;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.BoundsHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |