mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-29 15:25:36 +00:00
1fbcce1452
* gdk/Screen.custom : manually implement FontOptions property so we can use reflection to access the internal Mono.Cairo ctor. * gdk/Gdk.metadata : list marshaling, method-to-property renames, and some hides form manual implementation. Hide gdk_atom_intern_static_string wrapper since it is pointless outside the context of C code. svn path=/trunk/gtk-sharp/; revision=63366
74 lines
2.8 KiB
XML
74 lines
2.8 KiB
XML
<Type Name="EventExpose" FullName="Gdk.EventExpose">
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<TypeSignature Language="C#" Maintainer="auto" Value="public class EventExpose : Gdk.Event" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.10.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Generated when all or part of a window becomes visible and needs to be redrawn.</summary>
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<remarks>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gdk.Event</BaseTypeName>
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</Base>
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<Interfaces />
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<Members>
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<Member MemberName="Area">
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<MemberSignature Language="C#" Value="public Gdk.Rectangle Area { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Rectangle</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The bounding box of the <see cref="P:Gdk.EventExpose.Region" /></summary>
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<value>The bounding box of the <see cref="P:Gdk.EventExpose.Region" /></value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Count">
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<MemberSignature Language="C#" Value="public int Count { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The number of contiguous Expose Events following this one.</summary>
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<value>The number of contiguous Expose Events following this one.</value>
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<remarks>The only use for this is "exposure compression", i.e. handling all contiguous Expose events in one go, though GDK performs some exposure compression so this is not normally needed</remarks>
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</Docs>
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</Member>
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<Member MemberName="Region">
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<MemberSignature Language="C#" Value="public Gdk.Region Region { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Region</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The region that needs to be redrawn.</summary>
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<value>The <see cref="T:Gdk.Region" /> that needs to be redrawn.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public EventExpose (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor.</summary>
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<param name="raw">raw unmanaged pointer.</param>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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