mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-29 15:35:43 +00:00
34e3227dfd
svn path=/trunk/gtk-sharp/; revision=63381
177 lines
6.8 KiB
XML
177 lines
6.8 KiB
XML
<Type Name="HTMLStream" FullName="Gtk.HTMLStream">
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<TypeSignature Language="C#" Maintainer="auto" Value="public class HTMLStream : GLib.Opaque" />
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<AssemblyInfo>
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<AssemblyName>gtkhtml-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.16.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Handles streaming I/O for <see cref="T:Gtk.HTML" />.</summary>
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<remarks>TODO: needs examples.</remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Opaque</BaseTypeName>
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</Base>
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<Interfaces />
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<Members>
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<Member MemberName="LogNew">
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<MemberSignature Language="C#" Value="public static Gtk.HTMLStream LogNew (Gtk.HTML html, Gtk.HTMLStream stream);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.HTMLStream</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="html" Type="Gtk.HTML" />
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<Parameter Name="stream" Type="Gtk.HTMLStream" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="html">A <see cref="T:Gtk.HTML" /></param>
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<param name="stream">A <see cref="T:Gtk.HTMLStream" /></param>
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<returns>A <see cref="T:Gtk.HTMLStream" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Write">
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<MemberSignature Language="C#" Value="public void Write (string buffer);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="buffer" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Writes the HTML out to <paramref name="buffer" /></summary>
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<param name="buffer">A <see cref="T:System.String" /></param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Destroy">
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<MemberSignature Language="C#" Value="public void Destroy ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Destroy the stream object and dispose of the memory it uses.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Close">
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<MemberSignature Language="C#" Value="public void Close (Gtk.HTMLStreamStatus status);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="status" Type="Gtk.HTMLStreamStatus" />
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</Parameters>
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<Docs>
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<summary>Close the stream.</summary>
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<param name="status">A <see cref="T:Gtk.HTMLStreamStatus" /></param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Vprintf">
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<MemberSignature Language="C#" Value="public int Vprintf (string format, IntPtr ap);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="format" Type="System.String" />
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<Parameter Name="ap" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="format">A <see cref="T:System.String" /></param>
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<param name="ap">A <see cref="T:IntPtr" /></param>
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<returns>A <see cref="T:System.Int32" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Write">
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<MemberSignature Language="C#" Value="public void Write (byte[] buffer, ulong size);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="buffer" Type="System.Byte[]" />
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<Parameter Name="size" Type="System.UInt64" />
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</Parameters>
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<Docs>
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<summary>Write the HTML to <paramref name="buffer" />.</summary>
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<param name="buffer">a <see cref="T:System.Byte" /></param>
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<param name="size">a <see cref="T:System.UInt64" /></param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Types">
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<MemberSignature Language="C#" Value="public string Types { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<value>A <see cref="T:System.String" /></value>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public HTMLStream (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Constructor for internal use only. Do not use.</summary>
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<param name="raw">a <see cref="T:System.IntPtr" />, the underlying C objject.</param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public HTMLStream (Gtk.HTML html, Gtk.HTMLStreamTypesFunc type_func, Gtk.HTMLStreamWriteFunc write_func, Gtk.HTMLStreamCloseFunc close_func);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="html" Type="Gtk.HTML" />
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<Parameter Name="type_func" Type="Gtk.HTMLStreamTypesFunc" />
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<Parameter Name="write_func" Type="Gtk.HTMLStreamWriteFunc" />
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<Parameter Name="close_func" Type="Gtk.HTMLStreamCloseFunc" />
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</Parameters>
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<Docs>
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<summary>Constructor.</summary>
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<param name="html">a <see cref="T:Gtk.HTML" /></param>
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<param name="type_func">a <see cref="T:Gtk.HTMLStreamTypesFunc" /></param>
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<param name="write_func">a <see cref="T:Gtk.HTMLStreamWriteFunc" /></param>
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<param name="close_func">a <see cref="T:Gtk.HTMLStreamCloseFunc" /></param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Write">
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<MemberSignature Language="C#" Value="public void Write (byte[] buffer, int size);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="buffer" Type="System.Byte[]" />
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<Parameter Name="size" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Write the HTML to <paramref name="buffer" />.</summary>
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<param name="buffer">a <see cref="T:System.Byte" /></param>
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<param name="size">a <see cref="T:System.Int32" /></param>
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<remarks>Use the ulong size overload instead for 64 bit deployments.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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