mirror of
https://github.com/Ryujinx/GtkSharp.git
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f3966a2a4c
* en/*/*.xml: a Big patch. This adds code-generated documentation for internal constructors, the GType property and the Finalized method. svn path=/trunk/gtk-sharp/; revision=11858
366 lines
14 KiB
XML
366 lines
14 KiB
XML
<Type Name="CanvasShape" FullName="Gnome.CanvasShape">
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<TypeSignature Language="C#" Value="public class CanvasShape : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gnome.CanvasItem</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CanvasShape (uint gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of CanvasShape, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasShape" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CanvasShape (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of CanvasShape, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CanvasShape ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.CanvasShape'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CanvasShape (Gnome.CanvasGroup group, uint type);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="group" Type="Gnome.CanvasGroup" />
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<Parameter Name="type" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="group">To be added: an object of type 'Gnome.CanvasGroup'</param>
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<param name="type">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'Gnome.CanvasShape'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gnome.CanvasShape</summary>
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<returns>The GLib TYpe for the Gnome.CanvasShape class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="PathDef">
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<MemberSignature Language="C#" Value="public Gnome.CanvasPathDef PathDef { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.CanvasPathDef</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gnome.CanvasPathDef" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gnome.CanvasPathDef'</param>
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<returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FillStipple">
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<MemberSignature Language="C#" Value="public Gdk.Drawable FillStipple { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Drawable</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.Drawable" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.Drawable'</param>
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<returns>To be added: an object of type 'Gdk.Drawable'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OutlineColor">
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<MemberSignature Language="C#" Value="public string OutlineColor { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'string'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Dash">
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<MemberSignature Language="C#" Value="public IntPtr Dash { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'IntPtr'</param>
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<returns>To be added: an object of type 'IntPtr'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="CapStyle">
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<MemberSignature Language="C#" Value="public Gdk.CapStyle CapStyle { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.CapStyle</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.CapStyle" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.CapStyle'</param>
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<returns>To be added: an object of type 'Gdk.CapStyle'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="JoinStyle">
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<MemberSignature Language="C#" Value="public Gdk.JoinStyle JoinStyle { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.JoinStyle</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.JoinStyle" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.JoinStyle'</param>
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<returns>To be added: an object of type 'Gdk.JoinStyle'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FillColorRgba">
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<MemberSignature Language="C#" Value="public uint FillColorRgba { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Miterlimit">
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<MemberSignature Language="C#" Value="public double Miterlimit { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FillColorGdk">
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<MemberSignature Language="C#" Value="public Gdk.Color FillColorGdk { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Color</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.Color" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.Color'</param>
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<returns>To be added: an object of type 'Gdk.Color'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="WidthUnits">
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<MemberSignature Language="C#" Value="public double WidthUnits { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OutlineColorRgba">
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<MemberSignature Language="C#" Value="public uint OutlineColorRgba { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="WidthPixels">
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<MemberSignature Language="C#" Value="public uint WidthPixels { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Wind">
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<MemberSignature Language="C#" Value="public uint Wind { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OutlineStipple">
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<MemberSignature Language="C#" Value="public Gdk.Drawable OutlineStipple { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Drawable</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.Drawable" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.Drawable'</param>
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<returns>To be added: an object of type 'Gdk.Drawable'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FillColor">
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<MemberSignature Language="C#" Value="public string FillColor { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'string'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OutlineColorGdk">
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<MemberSignature Language="C#" Value="public Gdk.Color OutlineColorGdk { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Color</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.Color" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.Color'</param>
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<returns>To be added: an object of type 'Gdk.Color'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |