mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-26 04:35:38 +00:00
144a0f9d20
* generator/CallbackGen.cs : implement new IAccessor iface so that callback fields on structs can now be accessed. * generator/ClassBase.cs : remove/abstract some methods incorrectly located here. * generator/ClassGen.cs : implement methods previously inherited from ClassBase incorrectly. * generator/HandleBase.cs : new base class for native ptr wrappers. Implements new IAccessor interface and code moved from ClassBase. * generator/IAccessor.cs : new iface to generate field/prop accessors. * generator/InterfaceGen.cs : derive from new ObjectBase. * generator/LPGen.cs : implement IAccessor. * generator/LPUGen.cs : implement IAccessor. * generator/ObjectBase.cs : new base class for Object/Iface types. * generator/ObjectGen.cs : derive from new ObjectBase. * generator/OpaqueGen.cs : derive from HandleBase. * generator/StructField.cs : refactor Generate method using new IAccessor interface. * */*.custom : add obsolete impls for some existing c_cased struct field accessors that are now StudlyNamed. svn path=/trunk/gtk-sharp/; revision=46878
101 lines
3.3 KiB
XML
101 lines
3.3 KiB
XML
<Type Name="Ring" FullName="Vte.Ring">
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<TypeSignature Language="C#" Maintainer="auto" Value="public struct Ring" />
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<AssemblyInfo>
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<AssemblyName>vte-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.6.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Members>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Vte.Ring Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Vte.Ring</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Vte.Ring New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Vte.Ring</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">a <see cref="T:System.IntPtr" /></param>
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<returns>a <see cref="T:Vte.Ring" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Delta">
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<MemberSignature Language="C#" Value="public long Delta { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int64</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:System.Int64" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Length">
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<MemberSignature Language="C#" Value="public long Length { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int64</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:System.Int64" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Max">
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<MemberSignature Language="C#" Value="public long Max { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int64</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:System.Int64" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Free">
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<MemberSignature Language="C#" Value="public Vte.RingFreeFunc Free { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Vte.RingFreeFunc</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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